Krampus is coming this Christmas to the children of the St. Nicholas Orphanage, and these forgotten kids will not be dreaming of sugar plums and opening presents in the morning: they will be busy trying to save the world from a hellish fate.
Krampusnacht: Night of the Krampus! is a nightmarish, holiday adventure featuring 5 protagonist heroes, aged 10-16, given super power gifts from a being that may have been Santa Claus (but not necessarily so, if you find that too silly) and must use their newfound abilities to fight an unholy, supernatural creature and its helpers.
If you’ve seen the movie Krampus (and why wouldn’t you?), you’d know how creepy this demonic entity can be? Sure the artwork for this product looks a little campy and cartoonish, but don’t let that detract from what is otherwise a quite crafty adventure.
The adventure takes place over three acts. Act 1, “Have You been Good Little Boys & Girls?”, sets the stage for the story with a visit from St. Nick and gifts for the children. This is the fun bit where players get to do a lot of roleplaying amongst themselves, the other children and the various adults (including the jolly gift-bearer, himself). It is also the point where the weirdness begins to unfold and their young characters ultimately find that they must use their Christmas ‘gifts’ to save the other children.
I won’t go into too many details as I don’t want to spoil the fun but Act 2, “It’s Krampusnacht, Tonight!”, dials up the badness level when the players encounter and confront the Kinder (Krampus’ little helpers, children like themselves with their own unique gifts) in their neighbourhood and first meet the Krampus itself.
Act 3, “Krampusnachtocalypse!”, is the final showdown between the heroes and Krampus. If they succeed, then all is well for another year: but if they fail…
The Bad:
- The art for this adventure is cartoonish and might unfortunately turn off a few buyers.
- It’s a Christmas-themed adventure which will probably dissuade some from purchasing what usually turns out to be half-inspired scenarios meant to fill the holiday season with related tropes.
- If you haven’t seen the Krampus movie then you are probably like me and rolled eyes at the idea of a Christmas ‘demon’. Seriously, a demonic nemesis to good old St. Nick? Please…
- Super children. You play super-powered children fighting a lame Christmas demon… Okay, I’ll stop there. You probably catch the drift.
The Good:
- The art. Yes, it is cartoonish, but its actually quite nice. If this were an adventure for Monsters and Other Childish Things (a very serious horror game, aimed at adults playing child heroes) then it would fit very nicely. Sure Storn Cook, Jon Gibbons, or some other artist could have turned out some seriously cool, superhero-worthy artwork for Krampusnacht: Night of the Krampus!, but that would have been expensive and Skirmisher Game Development Group would never have made even half of their investment back. As it is, William T. Thrasher made some character images that are quite interesting. He shows us each of the five heroes both in, and out of, costumed identities (among other things in the adventure).
- Ages. The heroes are allowed to define the age range of their heroes across a 4-5 year span (10-16 years). They can be the older children at the orphanage, dealing with teen issues, or young kids struggling with the awkward tween, transition stage of life, where they are not quite children and not yet the cool teenagers they’d like to be.
- A campaign starting point. Whether or not you want to include an actual Santa Claus in your game, this adventure provides an interesting origin story, campaign launching framework for young heroes within a supernatural theme. There is a lot of potential for superhero adventures set outside of the usual mutants and four-color genres. You have a flame-based character that can transform into an insubstantial, smoke form; a four-legged, centaur warrior; a rock-bodied, earth controller; a tough, regenerator with the ability to radiate a damage field; and, a shape changer with a red-coloured, give-away tag. All characters are built around the 25-point, Street-Level campaign scale (some a couple of points over, others a couple under).
- The Kinder (! Spoiler alert !). These young villains make interesting, possibly recurring, opponents for the heroes for an ongoing campaign. Darklord, Gargoyle, Grim and Tween Wolf are villains characters on par with the hero’s super abilities. They are presented with both motivations and a “Greatest Fear” that adds some interesting colour to their character.
- Ritual magic (! Spoiler alert !). Krampas is not just a big bad boss character for the heroes to beat; he is a supernatural creature that intends to use some heavy magic that could dramatically change things on Earth, forever (depending on how well the heroes succeed). The ritual spell being used is a great example of an Extended Check in action. It puts the heroes under the gun when trying to end this villain’s diabolical plan and makes a great, exciting climax for the adventure.
Overall, Krampusnacht: Night of the Krampus! is a worthy super hero adventure, that just happens to use Christmas-themed elements. There are plenty of advice offerings to use this adventure differently (as part of an existing campaign, or to even dissect and re-skin for use in new ways).
Do yourself a favour and pick it up!
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