Wow! All the technomania you could hope for for your M&M campaign.<br><br><b>LIKED</b>: It's the M&M book on superhero technology - so it's got the hyperkitchen dimensional sink and more. I particularly liked how they had a list of gadgets, at least one for each Power. Also, the new archetypes are nice - the Sniper is a bit funny (except for an NPC/villain, since most heroes don't set out to kill villains execution-style with enormous rail gun rifles) but the Agent is essential. I felt they could have used a Green Arrow/Hawkeye/Captain Boomerang gadget-projectile archetype, since it's such a classic, but whatever.<br><br><b>DISLIKED</b>: There wasn't as much as I'd have liked on Reed Richards-style hypertech and McGuffins, but I guess they couldn't fit in everything.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Satisfied<br>
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