I borrowed bits and pieces from this, and it's a pretty expansive packet so there was plenty to choose from. It's a fairly combat heavy story, with a kind of confusing history section (there's a lot of details), and wordy. On the one hand, I would have struggled to follow the story to the letter, and I think it would have gotten repetitive based on the sheer number of encounters with creatures. But I scaled it back, made in a 4 hour session for 2 players, and I liked the framework and details!
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