This supplement for the Cypher System offers information to apply the rules to a post-apocalyptic genre, where modern-day civilization has fallen and characters must scrounge and fight their way through living in a wrecked world ("He is Max, and he is quite mad.") For the Cypher System there is some need to define things that fall outside the modern, horror or SF rules to suit postapocalyptic tropes, and this 32-page supplement works well.
Apart from the cover photo there is no artwork or pictures. It begins with notes on setting up your campaign and choosing why civilization fell (zombies are an option, and you must decide if mutations and other things will exist as a result of the fall.) Ten character roles are suggested, giving the corresponding character Type and Flavor to choose from the Cypher system. Are you a Leader or Warlord? A brawny Bodyguard or Gladiator besting most others in violence? Do you have knowledge and skills passed down from the ancestors to be a Cobbler or Healer? The Technology Flavor is disallowed, as ready knowledge of tech devices is GONE. Each Role has modifications to the Tier system given in detail. New or replacement Foci and Descriptors are given as well.
A revised Crafting system is given. Scrounge for units of raw material classified into names like parts, junk, chems and circuits. When deciding what guns, vehicles or equipment to build, required amounts of materials and difficulty are set down to suit the ambience of a difficult environment with no hardware stores left!
Mutants and mutated animal characters are possible, which gives tables and lists of mutations and defects. Mutations can develop in characters in good old 1950s movie-style from exposure to (more) units of radiation (not true in reality, you just sicken or die; but conventions of the genre must be followed as best exemplified in the old Gamma World RPG, so the mutation system will be quite familiar to people). The supplement ends with a description of damage effects, a system for infection by the aforementioned zombies, weather effects and other rules. 3 pages of equipment lists with Cypher stats bring up the end.
Overall, just the kind of tailored Cypher System game you could want for PA settings.
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