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DDAL08-00 Once in Waterdeep
Publisher: D&D Adventurers League
by Robert R. [Verified Purchaser]
Date Added: 01/04/2021 14:13:44

This was my first module I ran as a DM. My players kind of struggled with the workshop aspect and I don't think enjoyed that part very much, but it does set up for the branching path which I thought was nice. One downside to the branching path is that it takes more prep work, which you will not use 2/3ds of unless you re-run the adventure later.

My players did enjoy the adventure though, and it was a fairly quick one. Some of the mosnters seemed overkill for the party, but there are plenty of bar patrons they can beat down if you want to slowly ramp it up. Few small nitpicky things like why Durnan would let all these nobodies trash his place, and a ton of side info which there's really no way for the players to find out (maybe relevant in a subsequent adventure?), but all that stuff can either be ignored or explained away pretty quickly as long as you identify it early.

4/5, some small issues. I would run this again, but would be more selective on the players due to the first part of this module.



Rating:
[4 of 5 Stars!]
DDAL08-00 Once in Waterdeep
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DDAL05-02 The Black Road (5e)
Publisher: Wizards of the Coast
by Robert R. [Verified Purchaser]
Date Added: 01/04/2021 14:07:41

I really liked this module. The flavor is nice, there's some good sections for roleplay and creative thinking, and the combat is probably about as fine as it can be for tier 1.

The first combat encounter in this module isn't really tough combat and has enough NPCs were you can adjust damage on the fly if required.

The creative thinking part was fun. I maybe didn't do the best job of conveying what needed to be saved, but still enjoyed seeing the players try and think on their feet, and I think they enjoyed it too.

One of my players clerics, who had decent CON, got one-shot in the second combat encounter. I don't know if I can really blame the module for this though because Tier 1 combat is just bad, but I should probably still mention it.

Would definately run this one again.



Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
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CCC-DPIP-01 The Toils And Troubles of Minauros
Publisher: Dungeon Masters Guild
by Robert R. [Verified Purchaser]
Date Added: 01/04/2021 13:59:46

I ran as a DM with my party of four level-three characters and we had a good time.

Without including spoilers, the first part of this module allows for your players to use creative thinking to overcome a threat where combat is not really an option. I don't really like Tier 1 combat, so this was interesting diversion.

I also like that there are many non-typical profiencies used in the module. Some of them are just flavor, but some of them are useful. When was the last time you saw cooking tool proficiency provide any real benefit explictly called for in a module? Or painters supplies proficiency used at all?

There's a "poke" mechanic in the module if your party starts to drag, which can be nice if your party gets anaylsis paralysis.

There were only a handful of combat encounters and a mechanic to allow the party to restore some resources, which helped soothe my distaste for tier 1 combat, but the final encounter was still very tough for my party. I'd say there's a good chance of failure there, which some people may not like. You could probably make the NPC be stupid and hurt itself in the enviroment (wouldn't be thematically inappropraite for the encounter) if you want to cheese it a bit.

The maps are in color and there is some texture to them. I wouldn't call them beautiful or anything, but they are much better than the pencil scribbles I've seen on most modules.

One thing that some people may consider negative is that the way the document is organized and the fact that some things are happening simultaneously is that you will not be able to wing-it, if that is your style. It's clearly not meant to be run that way though, so I didn't detract from the score for that.

I'd run it again.



Rating:
[5 of 5 Stars!]
CCC-DPIP-01 The Toils And Troubles of Minauros
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DDAL08-00 Digital Map Pack - Yawning Portal
Publisher: Dungeon Masters Guild
by Robert R. [Verified Purchaser]
Date Added: 05/19/2019 14:52:14

Over the length of the buliding, tiles are 31.4 pixels wide and 31.4 pixels tall. Needs to be rescaled if your online tool cannot use decimals for the pixels per tile. Rescale horizontal width to 1517 pixels, fixed aspect ratio, to resize to 31 pixel tiles.

Art is as shown in preview. Comes in DM and Player versions, PNG and JPEG of each.



Rating:
[3 of 5 Stars!]
DDAL08-00 Digital Map Pack - Yawning Portal
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