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UNORTHODOX Knights $5.50
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UNORTHODOX Knights
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UNORTHODOX Knights
Publisher: The Le Games
by Geoffrey B. [Verified Purchaser]
Date Added: 03/02/2006 00:00:00

Battle Knight: The Tank. Lots of bonuses to negate Armor penalty and give a bit better movement, some cool charging bonuses and some AC increase. Tank.

Chevalier Amour: A fun class. Uses skills alot. Gets bonuses to fight for his true love and to escape perilous situations. Would be fun to Role-Play if your party isn't stuffy. "Look a Monkey" is my favorite feat ever.

Knight of Frost: A sworn warrior from the evil and cold North. Gains frost abilities, eventually gaining the cold subtype.

Knight of the Road: I like this class, but the art doesn't seem to fit the description. . . A wandering Knight who gains some cool abilities. Sword sling is like backstab except only for when you start the fight with a flat-footed opponent and your sword sheathed. I like that because it will make the knight work to gain this advantage so they can use this awesome attack. The "Traveler's" abilities are cool, but they describe it through a points system that is the same as the # of times per day. I'm not a huge fan of mounts, and while I understand a wandering knight using a beloved horse I've just never liked them. I also don't like summoning the horse, I would definately limit that in my campaign.

Knight of the Broken Tusk: A half-orc special. I like this class, it gains lots of tough combat abilities and some good leadership type abilities. This of course is offset with being a Half-Orc and swearing devotion to the order. There are some guidelines for adventuring, and a stern warning not to abandon the group as you wander about. I like the "smite" they have in this character, but I would rename it because it doesn't act like other smites at all.

Lanternian Knight: The repentant warrior seeks to undo his crimes fromt he past. I like this class. It's especially usefull to me because I have an Everquest fan who had to play as a Dark Knight, but has become a Good Dark Knight. . . I am definately going to give him the option to use this class after I kick him out of Dark. Some cool abilities, and great role-playing opportunity, especially if you involve the characters mysterious and dark past.

Blind Blade: Prestige class. Interesting, and gives blindsense and later blindsight. has a lot of cool roleplaying potential and would be a great option for a character who was blinded. I would use this on a low level character who didn't meet the requirements and once they got blindsense let them take other class levels again. This doesn't seem powerful enough to warant a character voluntarily blinding themself.

I like all of these classes and I think they are easier to integrate than other of the Unorthodox Jobs. Knights of Frost are going to make a nasty series of intrusions into my campaign as NPC's. One of the bonus of getting these books is throwing in NPC's to go with the party that fight differently than the party. It actually has a few people wanting to try the Unorthodox jobs themselves. <br><br> <b>LIKED</b>: Very easy to integrate as NPC or PC. Much better job on that part than the other books. (at least for my campaigns) I liked the Lanternian Knight and Blind Blade for their ability to come into play in a campaign when things go differently than expected. Chevalier Amour sounded dumb at first, but it really is a well thought out class and would be a lot of fun to play and especially to role-play. All of the Unorthodox jobs give a little boost to the Role-play side, valuable if you have some gamers who don't do a very good job of creating their character.<br><br><b>DISLIKED</b>: Not so keen on the battle knight, It is my least favorite of the jobs, it just screams tank at you, although it has some other really cool abilities. Not a big complaint, I would still let someone play the class. If they want to be the tank.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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UNORTHODOX Knights
Publisher: The Le Games
by Derek K. [Featured Reviewer]
Date Added: 01/27/2006 00:00:00

In Unorthodox Knights (written by Sean Holland, James Spahn, Arthur Borko and editor The Le), six variant knight classes and one prestige class, are brought together in a 47-page .pdf. This isn't just a book of "crunch." Each class receives just over a page of background material, providing gamers with enough information to see just what makes these classes not just variants on the "standard" knight, but unique classes that stand on their own merits.

Of the six classes, three stand out.

  • The Chevalier Amour. Approaching life as one big adventure, the chevalier amour taps into the dashing romance of knighthood, but not at the expense of excitement. With class features that stress finesse and style (Weapon Finesse as a bonus feat at 1st level, Two-Weapon Fighting at 2nd level, Evasion at 7th level, etc.), the chevalier amour would lend itself well to players looking to play a rogue less interested in backstabbing and more interested in getting away with spreading as much excitement and, yes, love, everywhere he goes (and getting away with it - another class feature is Greater Alibi, which allows the chevalier amour an immediate cover story, when needed, with appropriate Bluff modifiers).

  • Knight of the Road. A wandering, nomadic character, the knight of the road lives by a specific code: never give up the open road; always take care of your horse; never grab another man's reigns; draw your blade only if you intend to take a life; another knight of the road is a brother, treat him as such even if you should be enemies; and never betray a sworn oath. Not quite devoted to an order, this class has more in common with rangers and fighters than other knights or even paladins. From the very beginning of play, a 1st level knight of the road gains unique abilities: Quick Draw as a bonus feat and, as a class feature, Sword Slinger (which is similar to the Sneak Ability in that if the knight of the road has initiative over a flat-footed opponent, he or she may draw his or her sword and deal an +1d6 bonus damage - the knight of the road only receives this bonus if he or she begins with his or her sword sheathed). As the character progresses, other abilities based on self-sufficiency (being able to discern direction as a supernatural ability or gaining Diehard as a bonus feat) become part of the character's repertoire. The knight of the road also gains a mount, and special rules are included to make this mount different from the paladin's typical mount.

  • Lanternian Knight. These unorthodox knights adventure for spiritual gain. Constantly seeking redemption, characters of this class focus on being a beacon, or lantern, against the darkness. The lanternian knight is built around the ideal of fighting the evil of the world, and its class features (like Lantern's Light, which causes an object to glow like a torch; Oath of Duty, which provides these knights with a +1 bonus to skill checks and Saves when swearing to overcome obstacles in their path; Heaven's Strike, which provides the knight's weapon with a blessing in the form of an enhancement bonus against evil creatures; and Lantern's Miracle, which allows the lanternian knight to duplicate clerical spell effects) back this up.

The Blind Blade is the prestige class which allows for a unique "blind swordsman" approach. In fact, if the character ever regains his or her sight, most of the special abilities are lost.

Almost as a bonus feature, this sourcebook includes a section titled 'Baubles & Urus of Ancient Power.' These small gem-like stones are magic items that are designed to be used in conjunction with other items (weapons, clothing, etc.). Pricing for the baubles is missing, however, which could seem to me to limit the instant portability of these items in an existing campaign.<br><br> <b>LIKED</b>: The different character classes provide ideas to both players and GMs.<br><br><b>DISLIKED</b>: The 'Baubles & Urus' section seems almost tacked on to the product for extra length.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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UNORTHODOX Knights
Publisher: The Le Games
by Eric A. [Verified Purchaser]
Date Added: 08/14/2005 00:00:00

This is an ok book. It does have some new classes which are pretty nice.<br><br><b>LIKED</b>: New classes.<br><br><b>DISLIKED</b>: Could like nicer.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
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