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Magic Merchants 2: Silver Moon Tattoo Parlor

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Average Rating:4.3 / 5
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Magic Merchants 2: Silver Moon Tattoo Parlor
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Magic Merchants 2: Silver Moon Tattoo Parlor
Publisher: Brain Jar Press
by Jim C. [Verified Purchaser]
Date Added: 04/23/2006 00:00:00

The tattoos and other things available from this parlour could be of use to any adventurer of compatible mindset to the owners, particularly rogues and performing types. They also serve, as the author mentioned, as a low-key method to introduce a few interesting psionic items to the campaign. Tattoos, a few potions, wands (arcane and divine) and dorjes and a selection of miscellaneous items are for sale.

It's packed with flavour and should be a memorable part of the campaign with a pair of high-level characters who could take a more active part if the GM ever finds it useful.

A few editing problems, of the annoying word-choice sort that a once-over with a spell-checker won't find.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
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Magic Merchants 2: Silver Moon Tattoo Parlor
Publisher: Brain Jar Press
by Sarah S. [Verified Purchaser]
Date Added: 05/03/2005 00:00:00

The Magic Merchants line continues with another high quality product, this time a tattoo parlor run by a psion and a bard/cleric. Being a fan of tattoos in both the real world and in fantasy games, I was very happy with this product and even happier that it features psionics so prominently. As with the first product in this line, the new magic items presented are interesting, creative and not necessarily high-powered. There are a lot of good ideas presented here, so even if one does not use the parlor as a whole, the detailed NPCs and items are well worth the cost.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
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Magic Merchants 2: Silver Moon Tattoo Parlor
Publisher: Brain Jar Press
by Goran B. [Verified Purchaser]
Date Added: 03/06/2005 00:00:00

If you allow magic shops in your campaign this can be a great addition to your collection of PDFs. It describes a shop that primarily deals in making magical and psionic tattoos for sale. The power level is aimed at mid-level characters. In it you will details of the different tattoos available, along with several magic and psionic items that are also for sale. There are write-ups of the two store owners, and some background about them. The book also contains a minor plot hook that could be evolved to a short adventure by a thrifty DM.

As the author states, the tattoo parlor can be a way to incorporate psionics in your campaign under the guise of exotic lore from faraway lands, thus limiting the impact of it on your campaign.<br><br><b>LIKED</b>: The level of detail, and the suggestions of how to use it.<br><br><b>DISLIKED</b>: Nothing really.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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