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A Dozen Dungeon Hazards

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A Dozen Dungeon Hazards
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Vernon A. [Verified Purchaser]
Date Added: 05/17/2006 00:00:00

I thought that what I saw of this product that it was very good. Well worth the money.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Rob M. [Featured Reviewer]
Date Added: 12/09/2005 00:00:00

This 9 page PDF provides GM?s and players with an assortment of dungeon hazards, noxious and noisome substances and environmental features that can be found among the damp, fetid rooms and caverns of dungeons. In this case you get 2 types of fogs, Crimson & Necromantic, 3 types of Fungi, Blood Lichen, Desertbloom, and Harmonic Mushrooms , 3 types of Mold, Scarlet, Coffin, & Wilting, and 4 types of slimes, Arcane, Ochre, Star-Fallen, and Winter, with which to coat the walls and floors of your latest dungeon.

Each hazard is listed by name, including it?s CR, then given a brief description followed by rules on the danger it poses to adventurers, the damage it causes, and whether or not it?s dangers can be avoided, and if so how. Typically the hazard can be avoided by a Reflex save if it can avoided by quick action, or by a Fortitude save if it can be resisted by an adventurer subjected to it. Last how it can be destroyed or neutralized is described. In addition to the hazard descriptions, there are two textboxes, one with a description of the Red Slimy Doom disease associated with Crimson Fog, and one with detailed rules on destroying slimes.

Some of the hazards are pretty neat, such as the Necromantic Fog, a negatively charged fog that arises around graveyards and similar haunts, Harmonic Mushrooms, which unleash bursts of high powered sound, and Star-Fallen Slime, which is associated with meteors (good for a little Lovecraftian Color Out of Space action.)

In addition to the hazards, the book also includes two 25mm tiles, one featuring a Scarlet Mold and one featuring a Winter Slime, from Skeleton Key Games? E-Adventure Tiles series. Both are in full color.

The PDF itself is nicely readable two column format, with a couple of text boxes including the special rules, there is no art, other than the bonus tiles included. It is 9 pages, 6 pages of hazards, 1 page of OGC info, and the two tile pages.

For the price, A Dozen Dungeon Hazards provides a solid collection of fogs, slimes, molds, and fungi with which to coat and infest your dungeon. Encounters with slimes, and molds, and such are good for some old school fun if you players actually find their characters trudging through a real-live dank, fetid dungeon. Sliming your players is a GMing tradition that is no doubt due in part to ?80s kid?s TV, but really, ?I don?t know?. Just remember you need fire, not water, to kill those pesky slimes.

<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br><BR>[THIS REVIEW WAS EDITED]<BR>



Rating:
[4 of 5 Stars!]
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Sean H. [Featured Reviewer]
Date Added: 12/08/2005 00:00:00

A Dozen Dungeon Hazards is one of the many books from Ronin Arts extensive Dozens series. Its focus is obvious from the title. It is broken up into four sections: Fogs, Fungi, Molds and Slimes with the hazards ranging from a CR of 2 to CR of 5 (of course, combining them with appropriate monsters would radically raise the CR if needed), naturally there is a total of twelve hazards. There is also one new disease, new rules for combating slimes and two full color map tiles.

The author, Philip Reed, captures the Gygaxian paranoia that is central to the classic dungeon crawl, where anything can be a deadly hazard. From simply fogs that are infused with negative energy (Necromantic Fog) to the odd and unusual fungi of the dark depths that explode (Desertbloom) or focus dangerous sound (Harmonic Mushroom). Mobile slimes infused with arcane energies that seek to eat magic ? and wizards ? (Arcane Slime) and molds that carry deadly diseases (Scarlet Mold) or simply suck the moisture out of the air ? and people? (Wilting Mold).

This is classic dungeoneering with strange and unique dangers behind every door and around every corner. A Dozen Dungeon Hazards brings back memories of the early days of playing D&D and the thrill of strangeness and sudden death that exploring a dungeon brought.

This product will not be suiting to all campaigns or play styles (it is a bit silly after all). But for those gamers who want to relive the thrill of classic dungeon adventure, this might be just what you are looking for.<br><br> <b>LIKED</b>: Classic dungeon wackiness.<br><br><b>DISLIKED</b>: Well, it is a little silly.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
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Creator Reply:
Thank you for the review. It's definitely a little silly, but that's only because of the specific goal for this PDF. I'm happy to see that you enjoyed it and could recognize it's objective (classic dungeon wackiness).
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Anthony R. [Featured Reviewer]
Date Added: 12/07/2005 00:00:00

A Dozen Dungeon Hazards is a 9-page (6 pages of content, 2 pages of adventure tiles and the obligatory OGL license page) black & white PDF that was written by Phillip Reed. It has no art, but it does have two of Skeletonkey Games? color E-Adventure Tiles for two of the hazards that are detailed in the text. The PDF is also bookmarked, which always nice, even for a short document like this one.

For the uninitiated, certain monsters like Green Slime and Yellow Mold that were classified as monsters in previous editions of D&D are now called ?hazards? in the D20 System. As the title cleverly implies, this PDF presents twelve new hazards, including fogs, fungi, molds, and slimes. Phil also throws in a new disease for the DM to play with and some clarified rules for destroying slimes.

The descriptions and game mechanics for the new hazards are clearly written and interesting to read. Several are fairly simple tweaks to existing hazards, but I also thought others, like the Arcane Slime, had innovative game effects. Also, most DMs are constantly on the look for new goodies and the generic nature of the hazards makes them an easy fit for most campaigns.

If you enjoy short, inexpensive PDFs, this is a nice one to pick up. Ronin Arts also has a follow-up release, A Dozen More Dungeon Hazards. I can?t find anything to really complain about with Dungeon Hazards. It?s inexpensive, well written and generic ? all bonuses in my opinion. Check it out for some new nasties. I just hope your spellcasters watch out for that Arcane Slime. <br><br> <b>LIKED</b>: It's inexpensive, written well and generic.<br><br><b>DISLIKED</b>: Not a thing.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Doug R. [Verified Purchaser]
Date Added: 11/08/2005 00:00:00

dungeon hazards like slimes and molds tend to get overlooked in my campaign a lot. first, the party just doesn't wander into dungeons that often. second, the two wizards are fire and cold specialists, respectively.

the new fungi and slimes of 'A Dozen Dungeon Hazards' unfortunately don't help me much, since they're pretty uniformly destroyed by fire or cold. but at least the potential effects are interesting.

i'm much more impressed by the fogs, which i'll get more use from, and starfallen slime, which really stands out as a fresh idea. i wish more of the product had been like these, but overall i'm happy. i'll have to check out 'A Dozen More Dungeon Hazards' sometime.<br><br> <b>LIKED</b>: hazardous fogs, starfallen slime, clean layout, well written and edited.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Rom E. [Verified Purchaser]
Date Added: 05/29/2005 00:00:00

I'm a huge lurking fan of Philip Reed and this PDF delivers as intended. These fogs, molds, slimes, and fungi should throw a twist at even the most experienced party.<br><br><b>LIKED</b>: As expected, this pdf continues the 'Dozen...' series with concise text that gives adequate descriptions for each entry. Nothing world-altering, but innovative none the less.<br><br><b>DISLIKED</b>: Not a dislike but more of a warning for prospective buyers. This pdf covers the niche of molds, slimes and fungi. There are also a few fogs detailed, but that is the extent of this pdf. Perhaps a subtitle that explictly indicates this would be helpful.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Goran B. [Verified Purchaser]
Date Added: 05/22/2005 00:00:00

This PDF describes 12 different hazards to an adventurer's life. It lists the according to type - fogs, fungi, molds, and slimes.

The PDF begins with a short introduction, and then we are treated to the hazards. Each hazard is described in detail, including challenge rating, type of saving throw to avoid or reduce the harm caused, what the harm is, and finally which skill (if any) will let an adventurer identify the hazard (including the needed DC). We also get two sidebars - one describing a new disease and one that gives advice on how to destroy slimes.

Short and sweet, this PDF is seven pages, including Open Game License. <br><br><b>LIKED</b>: The excellent descriptions of each hazard.

The fact that the CR is included in the header for each hazard makes it easy to just browse the PDF and pick an appropriate hazard for your gaming group.<br><br><b>DISLIKED</b>: Nothing really. <br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Chris H. [Verified Purchaser]
Date Added: 03/07/2005 00:00:00

I'm a big fan of Ronin Arts'/P.J. Reed's "A Dozen ..." and "101 ..." series, but this is one of my less favorites. I'm always on the lookout for innovative new ideas about noncombat, environmental challenges in dungeons. The fogs in this product were intriguing, but since almost everything in here (let's be fair, there are only a dozen entries) concerns slimes, oozes, and molds, I didn't find as much here as I had hoped. Maybe RA/PJR will hit us with "101 Dungeon Hazards" someday, expanding this with more variety. That would be cool.<br><br><b>LIKED</b>: Expands the range of possible noncombat dungeon hazards.<br><br><b>DISLIKED</b>: Limited to fogs, slimes, molds, oozes, and fungi.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
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A Dozen Dungeon Hazards
Publisher: Ronin Arts
by Gregory H. [Verified Purchaser]
Date Added: 02/01/2005 00:00:00

This is the second title in the "A Dozen" series that I've tried, and to be honest, I'm thinking that I will be getting a lot more.

The topics are very focused of course, since you're only getting 12 things, but they do such a great job of fleshing those 12 things out with detail, history, and character, that it's well worth the pittance that they charge for them.

Don't expect basic traps or tripwires here... this title is about strange fogs, wall-molds, and other hard-to-categorize things that make for original quirks in a game session. And despite the title, they aren't necessarily restrictive to dungeon use.

As with the other "A Dozen" product I've purchased, the focus is on quality here, rather than quantity. You get 12 excellent fully-fleshed-out things, with enough depth of creativity to spawn all kinds of your own ideas for more...<br><br><b>LIKED</b>: High quality without a lot of wasted space or excessive mechanical detail. I'm becoming very fond of the creative mind(s) behind this series. <br><br><b>DISLIKED</b>: Nothing. I suppose I could whine about it's limited scope, but even that is countered: there are a boatload of titles in the series... if this one doesn't cover the topic of your choice, I'd suggest browsing their list. They just might have what you're looking for.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
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