Ronin Arts small releases of rumors/events/etc. are always a nifty addition to the game. In this case it is intended for D20 Modern, though I will be using it with Mongoose Publishing's OGL Steampunk.
In this case I use the events to add a bit of 'strangeness' to certain areas of the campaign world - where things aren't quite right... and odd things are stirring.
Not all events are detrimental, many are beneficial, and some just make people go 'wha?' The events are labeled accordingly.
A new feat is added to the game which allows the player to once per session gave an event occur in his presence. If the event is either beneficial or just random strangeness then rhat is all that occurs. If the effect is detrimental the character receives an action point. (You don't want the PCs to get gun shy about using their feats do you?) I may limit the availability of this feat in some way, so that it doesn't just come down to strange luck.
All in all a very handy product. Now if I could only get my players ro wonder 'why' the events are occuring...<br><br><b>LIKED</b>: It saves me time that might have been spent coming up with 'general weirdness' on my own. And it gives a kickoff point for when I do.<br><br><b>DISLIKED</b>: There is no real organization to the book, the ideas seem to be written down in the order that they ocurred to the author. (A very small quibble indeed.) And while written under the OGL for D20 Modern the only content that is system specific is the feat. (Again, a very minor quibble.)<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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