I apologise for the lengthy review, but this is the first adventure I've ran as a DM, and it dug me out of a hole. I couldn't reccomend it enough and with the option of it being free? What do you have to lose checking it out?
My group and I had been planning for a few weeks to get a campaign going, I had everything set to start the Dungeon of Rickedness for them since it's a fun, light adventure that covers a bit of everything for the main components of D&D, and they're all brand new to the game...Then a week before we were supposed to start, one of our group members told me she was going to be visiting her sister that weekend and couldn't play. Not wanting to disapoint the rest of the group, nor start the planned adventure without all of them I said I would find something to fill the spot. Fast forward to game day after a week of getting my kid set up with school and I had nothing, not to mention it's two hours before we're supposed to play.
I came here hoping to find something small to fill the spot when I came upon Cryptic Entry, it seemed like a good length at a glance, had a fair bit of material, and I had the option of it not costing me anything due to my neglegence. I thought it was going to be good, but I honestly didn't expect it to be as detailed as it was or my group to love it as much as they did. I fully plan on purchasing his bundles, and his Dungeons on Demand sets to add to my collection. The fact that I was literally able to get this going on Roll20 within 2 hours of getting it with no "proper" experience as a DM, made it invaluable.
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