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Thieves Guilds $0.99
Average Rating:4.1 / 5
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Thieves Guilds
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Thieves Guilds
Publisher: Dungeon Masters Guild
by Melvalan U. [Verified Purchaser]
Date Added: 07/11/2018 06:23:20

I like this product, the information in it is nicely structured, and you get a nice overview of what you can do if you want to set up a tThieve's Guild.

Do be warned that the information inside is thoroughly aimed at maintaining the guild as a "off-screen" thing, unless you (as the DM) want to shoulder the NPCs of the entire guild when the PC(s) who have arranged for and set it up wants to come and speak with all of them, it really is (in my opinion) something more for flavour to the world than anything else. It provides money and there's the potential of adding plot hooks into the Thieves' Guild, when they are out and get blackmailing information for instance.

The only gripe for me is the fact that it is heavily aimed as an off-screen thing, granted, you can definitely run it more of a on-screen thing if you (as the DM) wants to shoulder that responsibility and those NPC:s, but otherwise is mostly a book keeping thing that brings some potential flavour and a revenue stream to the party.

Perhaps you could use this to more engage your players? Or at least the one in change of the books for the guild.

Don't get me wrong, I really like the material in here, but it adds a tad more book keeping for the DM, unless a player shoulders it, and it's just in general more things to keep track of. But, if you like that sort of thing, then this is right up your alley.



Rating:
[4 of 5 Stars!]
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Thieves Guilds
Publisher: Dungeon Masters Guild
by Jeff J. [Verified Purchaser]
Date Added: 04/18/2017 12:16:53

Just bought the book. Info looks excellent. Lots of details and looks easy to run. Just wondering about the "Legitimate Businesses". How are they created, couldn't find anything about that?



Rating:
[5 of 5 Stars!]
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Thieves Guilds
Publisher: Dungeon Masters Guild
by Braeden W. [Verified Purchaser]
Date Added: 11/13/2016 16:56:00

Excellent presentation, and an abundance of thorough information. Truly brings a campaign to life, and well worth the 1$ pricetag.



Rating:
[5 of 5 Stars!]
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Thieves Guilds
Publisher: Dungeon Masters Guild
by A customer [Verified Purchaser]
Date Added: 08/13/2016 10:38:29

This is a nice rule set for running the operations of a thieves guild as a PC business. The level of detail to the rules is high, without being overly complex. The pdf quality is good, with a professional look, except for on page 7 where the text and a table from two different columns overlap and looks really sloppy. Given that this system has a lot of calculations it would be really good to include a spreadsheet file that would automatically do the calculations for the DM. This spreadsheet should be very simple to use and provide the outcome of the weeks events automatically after actions have been assigned. Bookkeeping is the worst part of most "running a business" systems, so it would be best to make this as painless as possible for the consumer.



Rating:
[4 of 5 Stars!]
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