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Panzer Kids Deluxe $7.99
Average Rating:4.7 / 5
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Panzer Kids Deluxe
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Panzer Kids Deluxe
Publisher: Griffon Publishing Studio
by Brian H. [Verified Purchaser]
Date Added: 08/13/2016 08:22:51

Good game for beginners. We were able to read through the rules in about 30 minutes & get the game started. The game lasted about an hour which is great for a 9 year old's attention span. The rules were simple enough that mini-me ran his own game the next day without assistance. See my AAR here:http://katospage.blogspot.com/?m=1



Rating:
[5 of 5 Stars!]
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Panzer Kids Deluxe
Publisher: Griffon Publishing Studio
by A customer [Verified Purchaser]
Date Added: 07/04/2016 14:41:48

Building on the solid base of Panzer Kids Basic, this is more of the same (which is good) with additional tanks and rules for flank shots etc. Not complicated therefore not for those who want to count the rivets but if you want a fun game of tank warfare in the desert or on the West and East front, this is for you.



Rating:
[5 of 5 Stars!]
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Panzer Kids Deluxe
Publisher: Griffon Publishing Studio
by Steven P. [Verified Purchaser]
Date Added: 06/14/2016 22:56:59

If you want to move a few tanks around with your friends, and don't really want to spend half the game checking rule books, PANZER KIDS DELUXE is for you. Simple, straightforward rules for tanks and anti-tank guns, a few simple scenarios, some optional rules, and a system to rate any tanks NOT in the book at a reasonalble price. Playing a few solo games demonstrated the subtle differences between the tanks. Playing a three players game with eleven tanks on the board showed how well balanced the abilities to fire and manuever can be. A game with three tanks on each side can take as little as ten minutes. Add in the damage rules, which lower firepower and movement, and the game will take a bit longer.

There are a couple of stat lines left out of my copy, but I have notified the creator. (nothing that can't be fixed using the "Rate your own" section

Overall, a load of fun, and a bargain to boot!



Rating:
[5 of 5 Stars!]
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Panzer Kids Deluxe
Publisher: Griffon Publishing Studio
by Douglas A. [Verified Purchaser]
Date Added: 05/29/2016 11:45:18

Panzer Kids Deluxe is the full version of the pay-what-you-want Panzer Kids Basic rules set that appeared earlier in 2016. I reviewed the basic set when it came out and gave it three stars with anticipation that the full set would earn another star or two if it offered more vehicles and some optional rules. I'm happy to say that it delivers on both counts.

The author designed Panzer Kids to let grownups run tabletop miniatures battles featuring the most iconic armored vehicles of WW2 for their little gamers as young as 7. He succeeds, and at the same time, introduces new gamers to all the classic concepts of miniature wargaming, making Panzer Kids an effective gateway to the hobby. He breaks no new ground in terms of rule design, but this is a feature, not a bug. You use rulers to measure movement and range, and dice to determine hits and misses. Three cumulative hits on a tank knocks it out of the battle. There are rules for cover and concealment, and optional damage rules that degrade a tank's stats with each cumulative hit scored. The list of vehicles features all the classic AFVs from ungainly early-war clunkers to fearsome late-war behemoths. British, French, German, Italian, Soviet, and American vehicles are included. Anti-tank guns are included, but no infantry, to keep the focus on the tank action. A very welcome addition in the deluxe rules is the formula for determining vehicle stats, showing how rationally the author derived each combatant's armor, speed, and attack values, and allowing you to add new ones consistently. How does it actually play? You can get started with minimal prep, and a battle typically takes 20-30 minutes. I can explain the combat mechanic to you in a few words: roll a die and add your attack value; you hit if the total exceeds your target's armor. A natural 6 always hits and a 1 always misses -- this results in some very swingy results against mismatched opponents, but as I mentioned in the review of the basic rules, kids love sudden reversals of fortune in their games, especially when mom or dad is on the losing end. You could easily remove the natural 6 rule if you want the Stuarts to really fear the Tigers. A note on pricing: considering that it's a black-and-white 80-page PDF with single column layout and relatively large print, I wonder if $8 US seems a bit steep. The author was generous enough to send me a review copy, so I can't complain personally, but I'm curious if other potential buyers will find this the right price for them. The market shall decide!



Rating:
[4 of 5 Stars!]
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