This adventure has an fun plot and great art, but a lot is left out for the DM to fill in themselves. My players thought after the first encounter that it was boring, and I know there was more interesting encounters farther in, but it was slightly boring for me too. It would work well, though, as a base for a longer and more complicated adventure. Creative plot but not enough narrative, I think. Also, in my opinion there was a lot of XP awarded very freely (100xp just for a successful Charisma check). I love the graphics, though.
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