I ran this as my first ever time DMing and it went down really well! It's quite thin on detail so I printed it out beforehand and scribbled notes all over it.
In particular, when the players are meant to discover an "underground operation", rather than having the players invent it, I made a room filled with different clues and had the player deduce what it was (an animal fighing ring). Then, between scenes they got to overhear chatter about a particular noble, who had young money. If they found the noble and brought him a drink, he says he got rich betting on a "big game". At the end, I gave the players bonus XP for discussing the mystery and working out certain details (what the operation is, how the noble got rich, why he sent the spy). I think we all had a lot of fun with this variation!
I found the lavatory scene wasn't very compelling and didn't seem to keep the pace as well as the other encounters. Otherwise, a cool first adventure! :)
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