Although the concept of expanding the downtime system with a system of randomly generated events, this document doesn't provide the DM with the tools necessary to do so. The system in this document provides static challenges and rewards that do not scale by level or number of PCs. Therefore, at low levels this document could possibly overwhelm the PCs and at higher levels will provide no challenge whatsoever. Following with this, the rewards are very underwhelming and are likely to be uninteresting or of no consequence to many PCs.
This system could be greatly improved with a system that scales from levels 1 to 20 and by number of PCs. In its current state it is really only useful for a sliver of time in most campaigns. Use the official DM guide for a much better workflow for creating downtime events.
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