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Unlike the other two reviewers, I am not overly fond of this supplement. It only has a few templates in it: the Carrier, the Flayed, the Fungal, the Gaping, the Racked and the Whispering.
The overall concept behind this pamphlet is to bring a new Shock value to the undead, which seem to have lost their "horrorness" in regular campaigns.
It currently is a $1 off, being $3 instead of $4. I find it just barely being worthy of being purchased at this price. A large amount of work went into creating these templates to give Gamemasters a new choice in startling their players. Several pieces of the art work are outstanding, as is the cover of the item, these alone gave me several ideas for occurrences in my adventures.
Each undead template starts with a section of descriptive text, offering the Gamemaster an idea how to convey the sights, sounds, and smells of undead with the template to players. I found this part to be worthy of the price point.
If you need to add new "layer" to your undead, this supplement is for you, otherwise you might find your money better spent elsewhere.
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This is one of the more enjoyable "100" lists. It also shows a lot of thought that went into designing the list and types of goblins.
You don't get just the "type" of goblin, but a small blurb of explanation is given to assist you in understanding why they are called what they are. I wish they had done the same with the "Dragon type" list.
Some really good examples are the "Cat Skinners - Traditionally garbed in the skin of stray cats" or the "Ghosteye - White eye goblins who practice rituals to summon eldritch abominations" or the "Kilnborn - Goblins created by a forge god, made of clay and
baked in elemental fire."
Admittedly, there are some silly ones included, like the Red Tummy - The bright red tummy of this tribe is like a baboon butt. But then again, we are dealing with goblins...the cockroaches of the bipedal creatures.
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Another $.50 piece of work that may or may not help you with your gaming. This list claims it is 100 Dragon names. That is debatable, because I see nothing on the list that indicates true dragon names.
What I do see are jumbles of letters utilized as names. Some examples are Raalizygaxguth, Maughvureemseyr or Toszlotho Aryxondarrh.
If these types of "names" fit your dragons or any other types of creatures you are using in your adventure, then this list is for you. Otherwise, I would advise against purchasing this list and just make up your own names.
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This is basically just a list of adjectives as "types" of dragons. Only a few of them are original enough to justify the purchasing of this list.
Oddly enough, I hadn't thought of crossing a troll & a dragon before or a spider dragon or Infernal dragon. Other than those few, the rest are colors, sizes or monetary types such as "copper".
Just taking a thesaurus and randomly flipping to a page would achieve the same, if not better results as this list and save you a couple of quarters too.
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This supplement is a double bladed worksheet. It does have a lot of types of governments, but then they added randomized silliness after the type of government.
It has titles that can help you such as Hegemony, Sultanate or Sovereign Commonwealth, but then it tosses in things such as United Zobu-Coqehate Empire or People's Emirate of Bey'keoeg Igyuc'li.
For $.50 you can't really go too wrong, especially if you don't know too much about governments, but be warned there is ALOT of goofiness on the list.
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For a dollar, this is a fairly worthy investment, IF you are going to have giant bugs in your adventure or your characters are going to shrink at some point.
This list is very nicely done, in that it doesn't have Just the basic bugs, but a lot of rare or lesser well known bugs...some that you may have to look up to see what they look like. I think creatures like the Goldenrod Crab Spider or the Tarantula Hawk Wasp sound too cool not to use in an adventure.
You may want one of the characters to be bitten by a rare bug and have to race to find the antidote.
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Here is another supplement worth its cost. Presented are 100 dreams that you can utilize to guide your characters from one part of the adventure to another.
A smart portion that they included, was a small chart after the one-hundred dreams that indicates whether the dream was an omen, a warning, a message or a delusion. You don't have to use the charts together, but if the character rolls his save to interpret the dream, you can use this to "interpret" it in a certain manner.
I mean, who wouldn't want to find out that their dream about being chased by a dwarf with a carrot indicates they are are being contacted by a higher power?
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This selection is definitely worth $.50. It supplies you with exciting, vibrant names for weapons or even villains that your players run across during your game.
If you are like me, and play a bit loosely and allow for the characters to play freeform, then you too end up magical or special weapons suddenly in the middle of a scenario. This list allows me to roll 2D10 percentage and come up with great names such as "The VoidThorn" or "Frostwrack" or the "Bleeding Staff".
I've even used it to name a contagion that was released upon the land, that was killing people..."Tearsbane".
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While this product does indeed have 100 different fantasy diseases, they are titles only. It leaves any further information up to your imagination. I was expecting at least a blurb for each disease, but was disappointed.
In addition, some of the diseases sound just plain silly, such as Asymmetrical Humors or Sibilant Saliva or Infectious Dessication. They just don't match with their legitimate definitions. There are plenty of good diseases listed to make this purchase worth your dollar, you just need to add a little elbow grease to make them work.
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For a dollar you get a great deal of information to use in your adventures. There are 100 different fantasy villains and their evil deeds for you to work with. Each one gets your imagination running.
You have everything you can imagine at your fingertips, from dwarves that conspired with orcs to Queen Venomkiss who millenia ago was the last of the great vampire queens and caused the ravenous blood plague.
Definitely worth a buck.
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With this investment you get 100 disasters, from Planear rifts to epidemics to undead uprisings.
Some particulars you need to decide are:
- Size of the disaster
- Duration
- If it hasn’t occurred, when will it start and are there any warning signs or omens?
- Intensity of the disaster
- Will it spread?
- How will it affect those from outside who have come to help?
- What lasting effects, if any, remain once it has ended?
For pocket change, you get the ability to suddenly cause calamities without having to have had them planned out in advance.
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Once again, your full release of imagination is required to get the full impact of a book. 100 Conspirators gives one page to each group including descriptions, aims & methods, conspiracies and 3 adventure seeds.
Also, again, there are grammatical and spelling errors which, while not overbearing to the reader, do nonetheless cloud ones reading sometimes.
I found that this book, while a designated supplement to the 100 conspiracies, can be used on its own quite easily. It's worth the $7.50 investment.
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This book supplies the reader with a near unending amount of ideas to work with. You just have to be open-minded when allowing your imagination the freedom to create from these conspiracies.
Now, admittedly, there are grammatical and spelling errors, but that is a minor inconvenience when reading through the supplement.
For each page there is a title, how it's done, who benefits from it, possible conspirators and 3 adventure seeds.
Other reviewers have already gone much further in depth that I have. Suffice to say, I think it is a great investment for only $7.50.
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I hate being negative over someone's obvious hard work, but there is nothing new within this module to make it worth getting. Admittedly, it's only a $1.00, but that dollar could go for another download with more pertinent information.
There are a couple of interesting tables of the quantity of zombies verses the populations of elves, dwarves and humans and the introductory pages make for nice reading. It also treats headshots as if they are something new, which is strange considering that is the most well known way to "kill" a zombie. It also includes "freezing" a zombie to kill it. Save your money.
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When I downloaded this product, I was shocked to find it was a Full-on Space Opera, with everything from scientists to Starships to world building. It was free to download, which makes it even more spectacular.
You can build you own character, which is very easy, as it uses the six basic attributes that almost all RPG's use. The gaming "fluff" is well written and enjoyable. Chapters one thru five range from history of the game to character building to what Psionics are.
Chapter six is written for the Gamemaster and goes in depth as to what a "sandbox" is and how to work with on in your RPG.
Chapter seven is one of the longest taking you from step 1 in how to build a world. I've had to buy specific books, like Rifts Megaverse Builder, in order to have a step by step pattern to building worlds for my RPG games.
Chapter eight is something I've never seen before, it teaches you how to build "Factions" for use in your RPG. Tags like cunning assets and financial characteristics were new and enjoyable to explore.
Chapter nine has 100 adventure seeds built into the adventure designer. Chapter ten goes on to create Aliens from scratch. Chapter 11 is a bestiary, filled with lovely little monsters.
This rulebook has one of the longest Designer "notes" that I've ever seen, walking you through the difficult aspects of the book, such as psionics to handing out experience points.
It also can save you money on the "names" front having Chinese, Arabic, English, Indian, Spanish, Nigerian and Russian name creators for both male and female characters.
The end of the book has lots of useful tables, like heresies, and a great index.
For $20.00 this game book is well worth your money, at free, it is impossible for you Not to pick up!
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