I had high hopes for this product, but they were not completely fulfilled. For starters, I very much dislike the way the detailed breakdown of different weapon parts was handled - while useful from a historical sense, I think they stretch the game mechanics too far. The ability to add multiple bonuses to a sword without the cost of magically enchanting a blade, seems to be a major game balance issue.
I very much liked the prestige classes from a flavor standpoint, but wasn't thrilled with them mechanically. Most of them seemed, to me, to be inferior to the standard duellist, as presented in the DMG (3.5).
I think that really sums it up - good flavor, mediocre crunch.
The art was pretty good, too, particularly the cover.
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