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The Clockwork Heart

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Average Rating:4.4 / 5
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The Clockwork Heart
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The Clockwork Heart
Publisher: Ronin Arts
by Ralf W. [Verified Purchaser]
Date Added: 08/28/2005 00:00:00

I'm not a D20 gamer, but I bought the product because I was interested in the theme of the adventure (an invasion by constructs). <br><br><b>LIKED</b>: - good illustrations

  • interesting setting<br><br><b>DISLIKED</b>: - the adventure itself was a bit short for my taste<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>


Rating:
[3 of 5 Stars!]
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The Clockwork Heart
Publisher: Ronin Arts
by Thomas F. [Verified Purchaser]
Date Added: 05/22/2004 00:00:00

This is a great adventure. Though I haven't played it yet, I intend to do so. I have been involved in three epic campaigns that came to great apocalyptic finales and it was great fun plus it gave all of us a little closure when the real world was breaking up our gaming groups. There is a lot of detail and background put into this adventure along with enough flexibility to suit it to the needs of your group. I can't wait for my ultra-powerful players to get rolling on this with greed and fame flashing across their faces...little do they know. The end is near!



Rating:
[5 of 5 Stars!]
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The Clockwork Heart
Publisher: Ronin Arts
by Harald W. [Verified Purchaser]
Date Added: 02/22/2004 00:00:00

This is a very inspiring adventure. The only things that ring a bad tone for me is the 'deus ex machina' turn of events - the PCs have no chance to sicceed at the end without external help. A GM must be very careful not to give the players a sense of being used to tell a great story.

It really is on the high end of epic fantasy and is, as the author states, very well for ending a campaign (or game word).

I will definitely use this, albeit in a modified form.



Rating:
[4 of 5 Stars!]
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The Clockwork Heart
Publisher: Ronin Arts
by Vincent H. [Verified Purchaser]
Date Added: 02/20/2004 00:00:00

When players hit certain levels: say 15th level, the dungeoncrawl type of adventures might start getting boring. In Clockwork Heart the players are on the front when the world they know might crumble before there eyes.

A massive fight between man and machine.

Attention GM's this adventur ehas major impacts on the world you're playing in.



Rating:
[5 of 5 Stars!]
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The Clockwork Heart
Publisher: Ronin Arts
by Kevin R. [Verified Purchaser]
Date Added: 01/21/2004 00:00:00

Very Cool Module. I could see some of its limited appeal, but how it has been setup, you can unleash magical constructs your party, and then, when the module is over (assuming they win) you can remove them from your world. VERY tidy design, and lots of in-depth information.



Rating:
[5 of 5 Stars!]
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The Clockwork Heart
Publisher: Ronin Arts
by Will W. [Verified Purchaser]
Date Added: 10/05/2003 00:00:00

This is a well written, well put together, nasty and violent end to your campaing, or the beginning to a new one.



Rating:
[5 of 5 Stars!]
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The Clockwork Heart
Publisher: Ronin Arts
by Steve S. [Verified Purchaser]
Date Added: 09/19/2003 00:00:00

Wow! Great stuff! I would recommend this product to anyone.



Rating:
[5 of 5 Stars!]
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The Clockwork Heart
Publisher: Ronin Arts
by Matthew P. [Verified Purchaser]
Date Added: 08/21/2003 00:00:00

If you've already read James Hogan's Code of the Lifemaker, then you'll feel right at home with the concepts of The Clockwork Heart. Religiously zealous living machines want to stamp out the Error of Flesh, and possibly obliterate much of your campaign world.

The Clockwork Heart is very much a cinematic adventure. The adventure almost reads like a story (and a pretty cool one at that), including "cut scenes" designed to show you what's going on elsewhere. Unfortunately for me, I find such cutscenes to be "metagame" info, so I'll have to find a way for this information to come to the PCs by other means. Considering that there's an NPC mechanus who may or may not join the party, and who has a strong connection to the Divine Forge and others who are created by it, using the mechanus NPC to inherently "scry" the goings on of the cutscenes makes sense.

Situations and NPCs are very well detailed, making allowances here and there for alternative outcomes. If you play a very hard and fast rules game, you'll probably be disappointed that there aren't more DC tables, but otherwise it's an excellent adventure.

Though you won't need Construct Mechanus to play it, the additional sourcebook comes recommended if you plan to continue using mechanus characters in your game after the adventure ends, or if you want to scale the adventure for other levels.



Rating:
[4 of 5 Stars!]
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The Clockwork Heart
Publisher: Ronin Arts
by Ray B. [Verified Purchaser]
Date Added: 08/19/2003 00:00:00

I haven't had a chance to run it yet, but I'm certainly looking forward to it. Another great product.



Rating:
[4 of 5 Stars!]
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