DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
The Book of Distinctions & Drawbacks Modern $5.95
Average Rating:4.5 / 5
Ratings Reviews Total
2 11
1 7
1 1
0 0
0 0
The Book of Distinctions & Drawbacks Modern
Click to view
You must be logged in to rate this
pixel_trans.gif
The Book of Distinctions & Drawbacks Modern
Publisher: Cryptosnark Games
by William B. [Verified Purchaser]
Date Added: 09/24/2003 00:00:00

One of the best concievable things to use in your D20 Modern style game to date. Highly recommend it!



Rating:
[5 of 5 Stars!]
pixel_trans.gif
The Book of Distinctions & Drawbacks Modern
Publisher: Cryptosnark Games
by Ian L. [Verified Purchaser]
Date Added: 09/06/2003 00:00:00

Overall a pretty good product. A nice comprehensive content with a lot of entries. Saves me a lot of work as I was going to have to design such a system myself, but I'm happy emough with this one.



Rating:
[4 of 5 Stars!]
pixel_trans.gif
The Book of Distinctions & Drawbacks Modern
Publisher: Cryptosnark Games
by Peter P. [Verified Purchaser]
Date Added: 08/26/2003 00:00:00

A very useful aide. I've been toying with a point based D20 character generation system and this product helped alot.



Rating:
[4 of 5 Stars!]
pixel_trans.gif
The Book of Distinctions & Drawbacks Modern
Publisher: Cryptosnark Games
by Joseph B. [Verified Purchaser]
Date Added: 08/18/2003 00:00:00

The d20 Modern Roleplaying Game from Wizards of the Coast is great if you want to play a heroic character in a variety of modern "cinematic" genres. Trouble is, I watch a lot of movies and read a lot of books, and what if I decide I want my hero to be a little less than perfect or have some sort of handicap to overcome? What if I want to play the anti-hero so common now in modern cinema and fiction? Or what if I'm the DM looking for a little something to make that NPC stand out a little more? Enter the Book of Distinctions and Drawbacks Modern.

I'm going to concentrate on the drawbacks (or flaws) because they comprise the bulk of this PDF. By taking a flaw, you gain points which can then be spent on other things (like skill points, XP, feats, or ability score increases). What I really like is that each drawback is scaled - as the severity increases, you get more points to spend. Take Impaired Movement, for example. My character would get 2 pts. if he had a limp, but 12 pts. if he were paraplegic and in a wheelchair. Guidelines are also given to the GM as to what might then be unavailable to my Smart hero modeled after Stephen Hawking, as well as other flaws - no feats or FX abilities that require bipedal movement, can't take the Inflexible flaw for this example.

The flaws aren't just physical or medical - the list includes a variety of personality flaws, psychological conditions, and even a handful of "supernatural" flaws called Weird Flaws.

The section on distinctions (Advantages) is nowhere near as extensive as the section on flaws. This is probably a good thing, however, as the the core d20 Modern rules already provide Heroes with a multitude of advantages over Ordinaries. Still, there is some good material in this section that might be of use to some. And being "modular", you can ignore the Advantages section and just use the Flaws if you so desire.

As for presentation, this book is "bare bones" - there is no artwork or fancy layout, but it is quite printer-friendly.

In summary, this is an excellent resource for creating PCs or NPCs with a little more depth, a little more realism, and a lot more story possiblities. I felt this was money well spent, and I highly recommend this product to anyone playing a d20 Modern campaign in any genre.



Rating:
[4 of 5 Stars!]
pixel_trans.gif
Displaying 16 to 19 (of 19 reviews) Result Pages: [<< Prev]   1  2 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates