Not a bad encounter to throw at you players on an off night or in between a couple of meatier campaign sections (which is just what it is designed to be), but for the price, I wouldn't mind just a little more fleshing out --
I really liked this one and it sets the Critical Hits line off to a good start. The plot itself is only so-so but the completely misguided NPCs with their bizarre ideas of "werewolf tests" are what really make this one.