I just finished playing this, and unusual for my normal first run through a solo adventure, my PC survived. That's even with failing all the Investigation checks for finding useful things and all the Perception checks for every trap I encountered. Thankfully, the traps didn't kill me. Down to only 7 hp during the final combat, I finally had a good roll that ended things with a successful hit and full damage on the weapon roll.
The narrated ending produced an item I know my PC had not found, but given how poor his Perception rolls were, I figured he must have picked it up without even noticing it - totally in character - LOL.
That assumption in the narrative might be something that needs correcting, but I'm going to play this again, making other choices to see if that item is found elsewhere in the story.
Anyway, I thoroughly enjoyed this! From other reviews, I see you have produced other adventures. It's time for me to go looking for them.
Spoiler The item was the magical sea chart.
Spoiler Blaise - I went back and re-read the passage for Failure on page 11. It wasn't my PC's powers of observation, but my own memory and poor note-making during play at fault.
You did clearly state things to indicate the importance of the map/chart. I, however, only wrote down the result of my d100 roll, which resulted in finding the common texts. Comparable in relative importance to picking up a popular magazine at the drug store and forgetting that I picked up a prescription, too.
I have self-applied an idiot-slap. Thanks again for a delightful adventure!
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