I really liked this adventure. A classic "Night of the Living Dead" scenario on steroids, the action was gripping, the stakes were clear and high, and the monsters were legit. Many of the NPCs were well written and useful. My only gripe is that as a low level, solo adventure, the dungeon presented is WAY too hard! Even with NPC helpers, I don't see how a low level 2nd ed cleric would survive. So when I ran it (used it instead of Death House as the intro to Curse of Strahd), I eliminated quite a bit of the dungeon and it still proved a serious, enjoyable challenge for the 3 PCs.
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