DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
WGS1 Five Shall Be One (2e) $4.99
Average Rating:4.4 / 5
Ratings Reviews Total
1 1
2 1
0 0
0 0
0 0
WGS1 Five Shall Be One (2e)
Click to view
You must be logged in to rate this
pixel_trans.gif
WGS1 Five Shall Be One (2e)
Publisher: Wizards of the Coast
by A customer [Verified Purchaser]
Date Added: 05/17/2022 07:38:37

Quest for legendary lost Barbarian blades, which the PCs get to wield. Some similarities to X4 Master of the Desert Nomads, as there are a number of exciting set pieces, culminating in the infiltration of an orc city (which is the best part). Somewhat linear, but worth the journey.



Rating:
[5 of 5 Stars!]
pixel_trans.gif
WGS1 Five Shall Be One (2e)
Publisher: Wizards of the Coast
by Michael P. [Verified Purchaser]
Date Added: 10/21/2019 09:13:13

while it is a module of historical importance (the new metaplot was driven forward), it is with very few exceptions quite mediocre. The highlight is a city infiltration which thankfully gives the players a bit freedom to come up with good ideas. On the negative side, it looks very much like they tried to copy the Dragonlance premade characters in event based adventure thing, which in my opinion does not work at all in that case. In addition the plot, as well as the whole descriptions of the environments could profit from a logic check and a big rewrite.

[Edit] I reread the Orc city part and it is actually quite unique and nice, so maybe 4/5 is justified.



Rating:
[4 of 5 Stars!]
pixel_trans.gif
Displaying 1 to 2 (of 2 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates