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Uncaged: Faces of Sigil (2e) $9.99
Average Rating:4.8 / 5
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Uncaged: Faces of Sigil (2e)
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Uncaged: Faces of Sigil (2e)
Publisher: Wizards of the Coast
by Jeremy G. [Verified Purchaser]
Date Added: 08/08/2019 20:03:01

Purchased the premium color print version. I was incredibly impressed by how crisp and sharp the colors were. The binding looks fantastic, and seems to be up to getting rough treatment. Having purchased premium and standard prints of various texts now, I can verify that the premium seems to fit the scan to page (giving the authentic feel of holding the product back in the mid 90's), while the standard has a less sharp print and a small but unconcerning border. You will not find an original version in as good as shape or any where near the price.

This text itself represented a heyday of D&D production. Beautiful writing, interesting and authentic feeling characters from a story bible corpus that felt well maintained and the lovely artwork of Tony DiTerlizzi. Highly recommend.



Rating:
[5 of 5 Stars!]
Uncaged: Faces of Sigil (2e)
Publisher: Wizards of the Coast
by A customer [Verified Purchaser]
Date Added: 05/09/2019 15:02:08

Excellent print on demand copy. Buying this is what convinced me to get other out of print, print on demand books from drive-thru.



Rating:
[5 of 5 Stars!]
Uncaged: Faces of Sigil (2e)
Publisher: Wizards of the Coast
by David L. [Verified Purchaser]
Date Added: 03/25/2015 15:29:22

This book of NPCs is a great resource for anybody running a Planescape campaign.

Most books of NPCs make the mistake of making the NPCs unique and interesting, but hard to use. Every NPC requiring the DM to run an adventure around the NPC to be able to use them.

Uncaged avoids this by having most of the NPCs in the book act as couriers, money lenders, advertising cryers and a wide variety of shop keepers and other service providers. This allows the DM to use these NPCs without having to center adventures around them. Don't get me wrong there are a large variety of adventure hooks and ideas in this book, but the DM has other options rather then letting the supplement dictate his campaign. The book also does a good job of making the NPCs interesting to read, some are standard NPC descriptions, some are interviews, diary entries, wanted notices, etc. The back of the book also includes a section showing how the NPCs tie together and diagrams going over the major adventure hooks in the book.

This book is pretty much perfect, but I am docking a point, because this book is only useful to people running planecape campaigns. Its a rare campaign setting that has demons, angels and monsters running shops, but when you add in the various factions and Sigil's immunity to gods which most of the NPCs touch on, these NPCs can't really be converted to non-planescape settings.



Rating:
[4 of 5 Stars!]
Uncaged: Faces of Sigil (2e)
Publisher: Wizards of the Coast
by Jeremie C. [Verified Purchaser]
Date Added: 04/04/2008 00:15:13

I really enjoy this product. The NPC's are presented in a large amount of detail and gives them life. What I most enjoy is the network of relations between each NPC ,which gives a large amount of ideas to springboard adventure ideas or background events to add further depth to your games in Sigil.



Rating:
[5 of 5 Stars!]
Uncaged: Faces of Sigil (2e)
Publisher: Wizards of the Coast
by Raistlin W. [Verified Purchaser]
Date Added: 02/06/2005 00:00:00

While it's demonstrably not NECESSARY, being after all just a book of detailed NPC descriptions, Uncaged is a great tool for Planescape DMs. The NPCs here include common shopkeepers, lawyers, researchers, street performers, spies and turncoats, and criminal overlords.<br><br><b>LIKED</b>: It's not so much that this is a vital book because you need to know about these characters; rather, the biographies, descriptions, and interlocking relationships give you a better idea of how Sigil works and how to create your own intrigues and conspiracies. If you do use the NPCs as written, their tricks and plots are a terrific source for adventures -- this is one of the first books I turn to when I get stuck for ideas.<br><br><b>DISLIKED</b>: One or two of the NPCs are a bit too typical of their kind (the shator and the modron especially), though it's more than balanced out by some of the seriously out-there entries.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
Uncaged: Faces of Sigil (2e)
Publisher: Wizards of the Coast
by Andrew M. [Verified Purchaser]
Date Added: 10/07/2004 00:00:00

An extremely interesting product with a lot of good art, some great art and some art that clearly didn't scan well into pdf. For a GM running a Sigil campaign, this book is probably indispensable, for a GM running a plane-hopping game, it's still useful, and for everyone else, it's just a curiosity.<br><br><b>LIKED</b>: Good personality development for NPCs.<br><br><b>DISLIKED</b>: Too setting specific--not nearly as useful if you don't know Planescape.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
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