Update: Wording adjustments have occured to better define points listed in the bad section. A new "good" point was added.
First, The good:
The pages describing the regions of the map are nice looking. Information is contained in blocks which, while limited on size, are graphically pleasing to the eye.
The default setting map appears to offer geographic variety on fictional landmasses, and you have 2 nice looking continents.
A couple of spell names have a lot of character and it shows other games could try harder.
The character sheet is easy to read and is nicely divided into clear sections.
The rules are a jumbled mess, concepts are explained out of order and topics are mixed in with other topics.
The names for locations on the map are underwhelming and/or uninspired.
The map has NO SCALE to define land distances.
The Super Ability Spells combine bland and boring names with fanciful yet simultaneously ignorant ones.
Concepts and text are stolen from the console RPGs of the 80s and 90s and mixed with MMO mechanics.
The game offers 30 spells and around 15 combat actions (referred to as "Abililties") creating a dull and limited palate of options.
The book is written to carefully emulate the memory and graphics restrictions of NES cartridges - so stats are reduced to three letter ALLCAPS acronyms to conserve screen space on the TV connected to your Nintendo. This feature serves no purpose of any kind.
For Example, attack is abbreviated "ATK" as if the game was made for the NES. (Ditto for END, SPI, and DEF among others)
The prose is awkward in multiple places.
The bestiary names monsters yet refuses to give them stats, or even advice on how to generate the stats.
Equipment serves absolutely no purpose beyond making characters look fancy. Weapons and armor are literally video game cosmetic skins implemented in a tabletop RPG.
This game isn't worth $6 because other games do better for free. Hell, the d6 system went full open, you can download the entire series and it's so much better than this document. D6 was good enough for about 15 years of Star Wars RPGs, and although it's not as popular as other systems, it does literally everything better than Knights and Legends, with superior quality writing and explanations, and COSTS YOU NOTHING. It's not my favorite, but its existence means K&L is a complete waste of your money.