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Adamantine Chef: Supreme Challenge |
This product is no longer available from DriveThruRPG.com |
Average Rating:4.7 / 5 |
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I felt that this module was pretty racist against Asians. The names were, frankly, brutally bad and without imagination. Calling someone Ton Won is ridiculous. I had to change all of them to be even comfortable attempting to run this for my group. The text dialogue is often tropy broken English. The use of the chop suet font was also pretty bad. The adventure itself is fairly interesting with a mix of battle and rp challenges. Overall, unless the some of the racist elements are changed and removed I can't recommend purchase.
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Creator Reply: |
I appreciate the feedback. I have had a sensitivity reader review this adventure and I am in the process of updating the adventure. It is not my intention to offend anyone, but it is less important what my intention is and more important whether anyone is offended. I don’t want my adventure to have a negative impact on anyone. I stand against racism, and as a Latino writer, I take that very seriously. I know what it feels like to be othered. My intention with this adventure is the opposite, so I hope the changes will allow for that to be clear. Thank you! |
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I appreciate the feedback. I have had a sensitivity reader review this adventure and I am in the process of updating the adventure. It is not my intention to offend anyone, but it is less important what my intention is and more important whether anyone is offended. I don’t want my adventure to have a negative impact on anyone. I stand against racism, and as a Latino writer, I take that very seriously. I know what it feels like to be othered. My intention with this adventure is the opposite, so I hope the changes will allow for that to be clear. Thank you! |
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I ran this one-shot for a group with many beginning players and they had a blast. It was easy to prep for and flexible enough to work into the time that we had available to us. My only issue with this was the excessive use of slightly awkward food names- many were named after stereotypical Asian foods and portrayed as tropes of Asian characters. I personally changed all of these names and dialogues when I ran this adventure.
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A fun adventure (and a great companion to Shore of Dreams) that really isn't like your typical adventure. I can't say I recommend it for everyone, but if you're looking for an adventure that takes itself seriously but isn't serious, I'd give this a shot.
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After reading through this adventure, I can definitively say that Adamantine Chef: Supreme Challenge looks like a whole lot of fun to run as an interlude adventure between high-tension adventures in a larger campaign, or as a oneshot adventure for a group that enjoys comedic fantasy. In fact, there's a fantastic section of the introduction in which Teos gives the DM specific advice for the best ways to integrate this adventure into the WotC hardocver adventures.
Moving past the introduction, which also has a helpful plot synopsis that not enough DMG authors employ, we get into the adventure itself. The adventure offers opportunities for interaction with interesting NPCs, fun combat that offers unique and memorable challenges, and exploration in the form of an ingredient hunt. My only critique of the product is a nitpick: there are a handful of spelling and grammatical errors scattered throughout the adventure.
Overall, Teos Abadia's Adamantine Chef: Supreme Challenge is a fun, high-octane adventure that provides a great framework for an epic and comedic food-themed adventure. I can't wait to integrate this adventure into my next campaign!
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I'm the purchaser, but my wife is the person that ran it, twice. It was her first time DM'ing 5th Edition. She wanted a lighthearted adventure she could have have a ridiculous time with. Adamantine Chef delivered.
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Adamantine Chef is a certified DM's Guild Masterpiece by the Going Last Tabletop Gaming Podcast!
Full disclosure: I'm a friend of author Teos Abadia. I'm not saying that to discount my review. Oh no, I'm saying it to BRAG. Teos is a creative D&D genius, and I was fortunate enough to sit down and have him run this adventure for me and some friends. I have since waited almost two years to review this adventure and, dagnabbit, I'm gonna review it now!
Buy. This. Adventure. I promise that you've never played anything quite like it.
To begin, players run into the unlucky Chef Mu Pan, who is making his way to compete in the Supreme Challenge to become the new Adamantine Chef. Unfortunately, Mu Pan's opponent has no shortage of cunning and wishes to win the battle before the competition begins! The party must protect Mu Pan, allow him to compete, and spend a surprising amount of time dealing with Mu Pan's family problems! Meanwhile, with plenty of martial arts, haiku competitions and animal hunts, and a major food fight, every player is going to find something fun in this adventure.
Abadia's adventure allows a DM to bring far Kara-Tur into any campaign with this one-shot adventure. What makes it really special is the strangeness and wonder of bringing this cooking competition to life! As the adventure continues, players really start to find themselves fighting for Chef Mu Pan. It's very rare to have not only a clear villain in a story, but a mountain of NPCs that the players are meant to assist and save from constant doom. That it's done in in such a fun and, dare I say, flavorful way is absolutely remarkable.
Adamantine Chef is a delightful adventure that continually surprises players. I absolutely loved it and I found myself laughing constantly during the game as I heard a new play on either Iron Chef or the names Chinese-American dishes. Like Sage Tso, the retired General? Come on. How perfect is that?
If you haven't played it yet, then this is the best adventure you've never played. Get on it!
You can hear more of my thoughts about Adamantine Chef on Episode 175 of Going Last!
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This is a very fun and unique adventure! My players and I had a blast. Well done!
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Adamantine Chef is one of the most unique adventures I have encountered, and I mean that in the most sincere and positive way possible. Playing an entire gaming session around assisting in a cooking challenge is something that players will walk away from the table remembering, especially with some of the unique encounter structures and NPC narratives.
It’s hard to write a solid review without giving away too many spoilers, so I’ve instead chosen to focus on the possibilities this adventure opens up. First, it is easy to integrate this adventure into home campaigns. A local festival could easily be spiced up by having this adventure happen as the celebrations begin. Second, this adventure could also introduce a local thieves’ guild or some other morally questionable group you want your players to start getting familiar with. All the hooks and plot points are there to make it happen. Finally, the adventure is very open ended in terms of maps and locations. The visual descriptions of what’s taking place will allow DM’s to easily embellish and create cool set pieces if they so choose.
The excitement and passion for this adventure is obvious from the writing style. A lot of work went in to this to give it high quality, especially with the final encounter. It’s still a combat encounter, but with a unique twist I haven’t read anywhere else.
I’ve rated this adventure with five stars because it contains a well thought out plot that can quickly be added to a session if need be. The encounters have unique twists to them, and for 14 pages, the cost is extremely fair. This is one of those side treks that DM’s can keep in their back pocket to use when they need to add a little flavor to a campaign gone stale from too much dungeon delving.
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This celebrated adventure is highly original and superbly executed!
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Bought this and downloaded it. I have set it up to run on Roll20, but have not run it yet, but after reading the adventure, I can not wait to do so. It is very well designed, and looks like a very fun adventure to run and play. This would be a perfect one-shot or convention game, as the mood is light but it still could be challenging for any party. Very well done, and I highly recommend it.
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I ran an Oriental Adventures campaign back in the 80s and love the Kara-Tur setting so it was very hard for me to resist buying this adventure. Designed to be played in a single session, Adamantine Chef includes memorable encounters with acrobatic thugs, competitive chefs, a wise old sage and a fearsome oni in the fog. The adventure is laid out like a menu to fit the theme, and in the fine tradition of OA, there are opportunities for the PCs to compose haiku or try their hands at calligraphy before getting involving in a food fight with the villains in which flaming tofu and exploding buns play a part. Great fun!
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I finally had the chance to run this for my party, and it was probably the most fun we've had with a single-shot session in a long time. It was an amazing ride from start to finish, especially if your play group is familiar with Chairman Kage's Iron Chef. (And, if so, be ready to pull out a yellow bell pepper and bite into it when you finally introduce Xang Su Ya.)
The only major suggestions that I have relates to the final food fight. While the ability to use Dexterity or Strength for the food items is definitely a good one, it leaves spellcasters high and dry. They're already running into a DC 18 Arcana check to cast any spell, and they can't even use a relevant ability score for the food items. If you want people to use the food items, they really ought to be more accessible to everyone.
In addition, we found that the damage being dished out by the enemies' food items, combined with the ineffectiveness of some party members, meant that the party was losing the war of attrition. I ended up having Can-Yan and Chaun-Sze start preparing and administering white-chocolate-dipped fortune cookies that restored 2d6 hit points when consumed in order to give the players a bit more of a fighting chance, and that was after already restricting the items available to the enemies.
Those minor adjustments aside, this module was probably one of the best purchases I have made thus far. There's a lot of room for improvisation--our tiefling actually ended up pulling off Diplomacy with the oni, as she had flavored her abyssal heritage as oni-related without knowing about that particular encounter and it seemed too good to pass up--and, even if you only stick to the script word-for-word, fun is practically written into every scene.
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The Adamantine Chef: Supreme Challenge! is an excellent example of what a 5th Edition Dungeons and Dragons adventure can achieve. The story contains interesting characters and the theme of exotic kung-fu cooking action is reinforced by every scene.
The latter part of the adventure is highly narrative, and this may not be to everyone’s taste. The final scenes require a great deal of decision making on the part of the DM; for the most part mechanics are not provided to resolve the challenges. Instead the adventure provides narrative suggestions to assist a DM in making rulings. I love this style of play, but it may be problematic for players who are expecting the dice to play a role in how the story plays out.
The author draws upon obvious familiarity with the realms and official published adventures, providing several suggestions for integrating various parts of this adventure into other story lines.
As a final note, I am very picky about formatting and presentation. While the inclusion of some art is welcome, the document looks a bit messy. I’m glad I got over my prejudices though because this thing looks like a lot of fun to play. I kind of wish I hadn’t read it so I could play a character in it, but I know I will still enjoy running it for my players.
Note: I suggest giving some attention to the exceptional voice work of James Hong (just look him up, he has over 400 entries on IMDb) and using him as a model for the main NPC character.
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