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The Hungry Prince (PS-DC-HNL-02)
Publisher: Dungeon Masters Guild
by Guardians-of-the-Gameday P. [Verified Purchaser]
Date Added: 03/25/2024 16:52:19

Some of my GMs ran this for GameStorm 24 and really enjoyed it!



Rating:
[5 of 5 Stars!]
The Hungry Prince (PS-DC-HNL-02)
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Reading the Mappa Mortuum (SJ-DC-EBAL-SPKY-02)
Publisher: Dungeon Masters Guild
by Guardians-of-the-Gameday P. [Verified Purchaser]
Date Added: 01/10/2023 22:26:54

I organize AL events and I focus a lot on learn-to-play and tier 1. This is a fun adventure for a tier 1 group, and I highly recommend checking out the prequel adventure, Mergryn's Helm to go with it. Its well organized, easy to prep, easy to run with some really fun monster choices. Has some puzzles that aren't too hard and were fun for the party to solve together.



Rating:
[5 of 5 Stars!]
Reading the Mappa Mortuum (SJ-DC-EBAL-SPKY-02)
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Mergryn's Helm (SJ-DC-EBAL-SPKY-01)
Publisher: Dungeon Masters Guild
by Guardians-of-the-Gameday P. [Verified Purchaser]
Date Added: 12/06/2022 20:40:01

I organize AL events and I focus a lot on learn-to-play and tier 1. This is an excellent introductory adventure to run for new or experienced players. For DMs, everything needed is in the pdf and it's easy to prep in a very short amount of time. The maps are handy but they don't seem absolutely crucial so if you wanted to swap in a different ship or draw something different that'll work fine. The pdf is well put together and I didn't notice any glaring errors.

I really like the premise for this adventure, I thought the dwarf NPC had a compelling adventure hook for players to latch onto, but if the players just want coin that's easy too. Overall it's easy to set up the premise for one-shot players or drop it in as a side-quest into an existing campaign. There's a couple interesting challenges that should move by pretty fast, and one primary combat. If your group is on the weak side, be careful with the adds because if you don't adjust the encounter, they absolutely can wipe out a party if they're not tactical and/or lucky, but a stronger or more experience group will enjoy the challenge. If you find yourself on the brink of a TPK, remember that the NPC naturally wants to escape their situation, so they have good reason to take captives instead of kill!

I liked the hint dropped for the next adventure, seems interesting, but you can leave out or change references to it easily if you need to. Altogether excellent adventure, very adaptable, very thematic for Spelljammer!



Rating:
[5 of 5 Stars!]
Mergryn's Helm (SJ-DC-EBAL-SPKY-01)
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CCC-STORM-02 Swamp of Sorrow: Bloodpurge Village
Publisher: Dungeon Masters Guild
by Guardians o. t. G. P. [Verified Purchaser]
Date Added: 04/09/2019 12:20:34

(Only Minor Spoilers) I got to preview this module and on my first read of the early draft I instantly liked the story and the villains. I have looked forward to running it for my home group. I've had the chance to watch another DM run it, but I haven't yet run it myself, though at this point I have read it through several times.

Swamp of Sorrow is pretty well organized and has some great roleplaying opportunities. There's a lovely tragic story woven into this module that I think many players will enjoy unraveling. I really like the NPCs. Quintessa and Eshi'i are interesting characters with depth that might challenge your players' assumptions. In fact, it may be fun to tease their expectations, read the module to see what I mean! It is also worth saying there's a straight-forward way for this story to unfold with (hopefully) a happy ending, but there's plenty of elbow room for alternative outcomes too.

The bonus objectives do a lot more than just drag out the module time. They interconnect well with the main objective and build a history around the NPCs and the village of Bloodpurge, making it feel like a real place. I recommend DMs take note of Objective B especially. The Green Man is another great NPC in this module and if you're using this for non-AL play, would make a great NPC to return to again and again.

I think the main bad guys, a hag coven, are deliciously classic baddies. The write makes apparent their vivid personalities just from the names alone, but combined with their descriptions it is really easy for a DM to bring them to life at the table. Because this is a Tier 2 module, I think it does a good job of challenging players. But because of the hag types, if needed, a DM can have a lot of fun adjusting the hags encounter by adding different thematic monsters (AL DMs, remember you're allowed to do this!) if they need to challenge more experienced players. Also, catoblepas just don't get enough love!!

The module includes 4 well-drawn maps that are designed with grayscale printing in mind, which is nice for ink-saving if you need to print them.



Rating:
[5 of 5 Stars!]
CCC-STORM-02 Swamp of Sorrow: Bloodpurge Village
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Season 8 Item Cliffnotes
Publisher: Dungeon Masters Guild
by Guardians o. t. G. P. [Verified Purchaser]
Date Added: 03/25/2019 17:04:59

Fantastic reference item. I printed the blank backside with a treasure log template to maximize the use of the paper as a new player handout.



Rating:
[5 of 5 Stars!]
Season 8 Item Cliffnotes
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Mystic Order - Order of the Ardent
Publisher: Dungeon Masters Guild
by Guardians o. t. G. P. [Verified Purchaser]
Date Added: 11/11/2018 13:24:08

Seems incomplete? The PDF is a single page with the class features listed, but no additional details.



Rating:
[1 of 5 Stars!]
Mystic Order - Order of the Ardent
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Heroes of Shadow 5e: Vampires & More!
Publisher: Dungeon Masters Guild
by GotG P. [Verified Purchaser]
Date Added: 11/11/2018 12:58:35

I really like this supplement's version of the Revenant. I enjoyed the 4e revenant a lot and this allowed me to carry over my 4e character easily when my DM switched to 5e.



Rating:
[5 of 5 Stars!]
Heroes of Shadow 5e: Vampires & More!
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18 Extra Feats (5e)
Publisher: Dungeon Masters Guild
by GotG P. [Verified Purchaser]
Date Added: 01/25/2016 10:08:32

Updated background is an improvement. Formatting is tidy, content is good. I like several of the new feats and hope to use them in my home game.



Rating:
[4 of 5 Stars!]
18 Extra Feats (5e)
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