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CCC-GEL-01 Bedlam at the Benefit
Publisher: Dungeon Masters Guild
by Janna G. [Verified Purchaser]
Date Added: 07/05/2018 08:06:42

I'm planning to run this for a group tonight and this PDF has required a lot of rework on my part. I was surprised to see that one of the first things I read had a very obvious omission: "Welcome to Adventure Name, a D&D Adventurers League™ adventure..." Might wanna fix that.

I do like the mechanics of the first part, schmoozing with the nobles. After that the plot kind of goes downhill for me, and I'll be completely reworking it for my group. The whole backstory of Kelkos seems kind of odd. He's a shepherd who was tricked into going insane by an insane cleric in an asylum... he becomes an evil warlock, then conveniently leaves his lair for some far off vacation, then comes back and becomes annoyed that a kindly half-elf has stepped in to renovate?

The mechanics of part 3 seem needlessly complex. Exploring an old decrepit aslyum should be a fun, interesting, scary experience... I don't understand why you'd turn it into a big skill check. I'd rather have a map of this place with some cool rooms, encounters, and objects that allow the players to slowly unravel some of the history of this place.

It's unfortunate I'll have to scrap 3/4 of this adventure because it's just not appealing to me and overly complex.



Rating:
[2 of 5 Stars!]
CCC-GEL-01 Bedlam at the Benefit
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Mines of Madness (Next)
Publisher: Wizards of the Coast
by Janna G. [Verified Purchaser]
Date Added: 08/18/2016 13:33:15

I ran this for 5 level 10 players and it took us about 6-7 hours total. I scaled up some encounters to make them more challenging and completely removed some of the minor monsters to speed up gameplay. As written, you may have some frustrated players. Some of the traps are pretty harsh, and some places could use more clues. I changed a few things to create a more enjoyable experience for my players. The ending could use some work. Abracadamus is supposed to be a good-aligned wizard protecting a magical stone from evil, yet he asks the players to die and solve an impossible riddle or get attacked by a dragon, which is kind of lame. I'd re-work his character a bit more if I ran it again. Overall, very fun with some changes. My players got really attached to HugHug - it helps if you can pull off a cute voice for him!



Rating:
[4 of 5 Stars!]
Mines of Madness (Next)
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