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Relic Files: Manticore Power Armor $3.95
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Relic Files: Manticore Power Armor
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Relic Files: Manticore Power Armor
Publisher: Rogue Genius Games
by Thilo G. [Featured Reviewer]
Date Added: 04/19/2016 08:04:20

An Endzeitgeist.com review

This pdf clocks in at 11 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 9 pages of content, so let's take a look!

We begin this installment of Relic Files with a deviation from the standard, as a significant section provides a well-crafted piece of introductory prose. Beyond that, the supplement is btw. one of the books that is a pretty good read - the pdf uses a "review" of the power armor presented as a nice narrative framing device - including "Protips" - rather cool!

All right, so what does the Power Armor do? Well, for one, it increases the size of the wearer effectively to Large and grants DR 12/adamantine, +1 AC versus unguided missiles, +8 Str-score (count as Str 30 for purposes of carrying/lifting, etc.) and -2 Dex while armored. The armor is equipped with a flechette rifle and the armor and rifle's stats are fully depicted, including construction information. The HUD of the armor provides +1 to atk and damage, grants low-light vision and darkvision 60 ft and decreases miss chances incurred due to mist etc. by 25%. Wounds incurred by the flechette rifle continue to bleed for 1 point per round. Speaking of those: Flechette-ammo for shotguns are provided and yes, they may be poisoned. A new feat, Exotic Armor Proficiency, allows for proper piloting.

Providing full synergy with Rogue Genius Games' excellent Anachronistic Adventures, we also get a sample character, one Lily Compton, who is depicted with a highly detailed amount of fluff as well as full stats as a level 8 daredevil (CR 7). Interesting here - a total of 4 manticore power armor tricks are provided - locking joints to increase CMD, leaping free and self-destruction as well as radar displacement are covered. Similarly, rules for radar displacement are covered and the pdf sports Lily's unique prototype of the armor, noting modifications like plasma throwers etc.

Conclusion:

Editing and formatting are top-notch, I noticed no glitches. Layout adheres to Rogue Genius Games' two-column full-color standard and the pdf sports nice full-color artworks and the pdf comes fully bookmarked for your convenience.

This is an intriguing deviation from Rogue Genius Games' relic files - instead of a scaling magic item, we instead get concise rules for a well-made power-armor. Andrew Marlowe delivers in this pdf - it offers a lavishly rendered, cool power armor - and frankly, my one gripe with this pdf remains that I really would have wanted even more power armors. Not only due to the solid mechanics, but also due to this pdf being a surprisingly fun read. All in all, this is a great little pdf and I hope we'll see more sample power armors in the future...I still have that mecha-campaign I really want to play... My final verdict will clock in at 5 stars.

Endzeitgeist out.



Rating:
[5 of 5 Stars!]
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