Good short mini-adventure to throw your party at for a few sessions.
While there are missions with a small plot to drive them, this feels more location-based than heavily plot-driven, which is nice. Much easier for customization, or additional self-made mini-quests in between/after the missions with the detail provided here (and easier for the party to go "off-script" without hassle, since it's a bit more open).
Would recommend for a DM who wants a couple of nice side-quests in the middle of his own campaign, or as a possible jumping off point to spawn their own ideas for something larger.
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