I just ran these two modules with my group. We happen to have a Moonsea Isle campaign going, and these fit right in. I have found that in 5e a full party of adventurers can take out a boss monster pretty quick, adding environmental challenges goes a long way for adding value to a boss fight. My group had a blast... Some of groups favorite moments... The pixie trying to con the party (wicked fun to roleplay as a DM) and the to exuberant sentient polearm (also really fun to roleplay as a DM)... And for those of you who run this, Failbhe is pronounced FALL-uh-vuh at the end of the second dungeon (I asked Shawn Merwin on FB). Happy hunting!
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