I didn't find this to be a great module. I have a number of gripes, but it really boils down to poor production quality. It doesn't feel professionally produced.
The copy-editing is bad throughout: there's a tavern whose name they change partway through one adventure, a character they describe as having two different hair colors within a single paragraph, and a variety of other typos.
The balance is bad. It indicates it's balanced for a party of 4 at level 1. It's not. I would have easily TPK'd on the first quest if I hadn't fudged my rolls substantially and completely ignored some monster features.
One of the quests has the party make a save for something they have no ability to detect or anticipate, and the effect of failing the save isn't revealed for a good 15-30 minutes afterwards.
Everything else is "just okay." The stories are fine. Not compelling but fine. I'm excited to wrap these up and move forward with something different.
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