(Originally posted on Goodreads.)
A collection of mini-adventures for AD&D 1st Edition, each centered around a particular monster or category of monsters, and designed to be dropped into any campaign. Most scenarios are based around Monster Manual creatures, though there are a small number drawn from other sources. (There are also some scenarios centered around NPCs.) As you'd expect, many are variations on "go to the monster's lair and fight them", though enough twists are typically included to keep things interesting. A few are much more distinctive (such as the encounters with fey-folk, or the murder-mystery with gargoyles). The book also makes use of late-1E rules like THAC0, plus material from products like the Wilderness Survival Guide (though such products aren't strictly needed). The only notable annoyance is the book's organization - ostensibly by terrain, but that's not quite clear as you page through. (Simply going by level or alphabetical would have been easier.) All in all, though, this a very useful resource for D&D gamers of all eras. (B+)
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