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Dungeon Geomorphs - Sets 1, 2 & 3

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Average Rating:4.0 / 5
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Dungeon Geomorphs - Sets 1, 2 & 3
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Dungeon Geomorphs - Sets 1, 2 & 3
Publisher: Wizards of the Coast
by Warren H. [Verified Purchaser]
Date Added: 03/13/2012 20:34:54

Three sets of geomorphs, mini dugeon pieces that line up no matter which sides are placed together.



Rating:
[3 of 5 Stars!]
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Dungeon Geomorphs - Sets 1, 2 & 3
Publisher: Wizards of the Coast
by Joseph F. [Verified Purchaser]
Date Added: 02/17/2004 00:00:00

Ah, the old staple from my 'bluebox' D&D days. Even then, we wondered just what the heck a "dungeon" was if it was designed this way. But, that's true of most all dungeons, not just this product.

It works. I think all DM's should still have this cut-up and tucked away in the back of the old bag of tricks, just in case the players blow-out your prepared adventure or your prefab module. This, along with the standard encounter key and some common sense, will allow to say one jump ahead of the players, and pull a reasonably fulfilling adventure straight out of his hat.



Rating:
[4 of 5 Stars!]
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Dungeon Geomorphs - Sets 1, 2 & 3
Publisher: Wizards of the Coast
by James A. [Verified Purchaser]
Date Added: 08/19/2003 00:00:00

Ever wonder if you're doing it right? My dungeon maps had evolved (devolved?) so far over the last 25 years that I was convined I was doing something wrong. This product confirmed it. If you want to see how dungeons were originally supposed to look, this is very cool product.



Rating:
[4 of 5 Stars!]
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