In my never-ending quest to perfectly reproduce tabletop combat conditions in a role-playing game, I faced a daunting challenge: how to reproduce a thrilling combat scene with Lovecraftian crustacean monstrosities on a bridge. This scene, straight out of Ripples from Carcosa, required a bridge, and by the gods I was going to make one!
The question was which bridge? The answer is VillageWorks. That's right, I bought all of VillageWorks just for this bridge. But it's a beautiful bridge, complete with creepy totems and railings. With a little Photoshop work I switched out the red totem for the Yellow Sign and voila! I had a bridge that was suitably creepy and a perfect ambush point.
And oh yeah, it will help you build a village too: floors, buildings, and roofs of all varieties popular with medieval-style villages, hovels, huts, ponds, bogs, stalls, mills, fences, and wells. It also addresses a pet peeve of mine. Few adventurers actually battle it out in front of a building; most of the combat takes places inside, which renders three-dimensional cardboard models little more than window dressing. Fortunately, WorldWorks provides stackable second floor designs of various materials to fit inside the buildings. For the smaller buildings, maneuvering characters within the terrain is still a challenge, but this feature at least makes it feasible for combat to take place.
This is a superb set that's perfect for a dungeon master who needs to whip up a village…or creepy bridge ambush.
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