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Sea of Stars: A Sourcebook for Building Futuristic d20 Campaigns $6.00
Average Rating:3.1 / 5
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Sea of Stars: A Sourcebook for Building Futuristic d20 Campaigns
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Sea of Stars: A Sourcebook for Building Futuristic d20 Campaigns
Publisher: Harbinger Games
by Matthew F. [Verified Purchaser]
Date Added: 11/08/2006 00:00:00

Awesome. I like the open endedness of this product, and the abilty to transpose ideas from this into other areas of creativity<br><br> <b>LIKED</b>: The way it discusses technology, or theories Past, present, future, and offers ideas and hints at running different things<br><br><b>DISLIKED</b>: Want more pictures and artwork. I like pretty pictures<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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Sea of Stars: A Sourcebook for Building Futuristic d20 Campaigns
Publisher: Harbinger Games
by Gian C. P. [Verified Purchaser]
Date Added: 11/05/2003 00:00:00

The Bad product I've bought from rpgnow, absolutely usless, the book is a bad collection of ideas and information that colud be unknown only to a 6 years old baby, if you ever watched a sf movie or show or, better, read any books this product is absolutley usless!!! Simply do not buy it!!!



Rating:
[1 of 5 Stars!]
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Sea of Stars: A Sourcebook for Building Futuristic d20 Campaigns
Publisher: Harbinger Games
by Charles E. [Verified Purchaser]
Date Added: 10/06/2003 00:00:00

Okay product. It mostly focuses on what sorts of things need to be considered when developing your own d20 scifi setting, while providing info on many generic topics so that you can maintain consistency. For people looking for chunky stats, this is not your book. However, if you want advice on how to ensure your world makes sense, then get this.



Rating:
[3 of 5 Stars!]
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Sea of Stars: A Sourcebook for Building Futuristic d20 Campaigns
Publisher: Harbinger Games
by Jason C. [Verified Purchaser]
Date Added: 03/05/2003 00:00:00

I purchased this supplement, hoping that it would give me campaign ideas for assimilation into my campaign; not an unreasonable assumption considering the description of the product. What I recieved instead was a laundry list of technological examples from different stages of history, in different areas of development. Other than interesting philosophical questions about how communications and travel affect the development of society, I didn't come away with much from this product. It is sorely lacking in actual mechanics that could be implemented into a game, and has very little in the way of suggestions for new rules or skills. For the hefty price tag for a book without art or formatted text, I didn't find anything redeeming about the content. For the price tag, I found Blood and Space to be a far superior product.



Rating:
[2 of 5 Stars!]
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