I purchased this supplement, hoping that it would give me campaign ideas for assimilation into my campaign; not an unreasonable assumption considering the description of the product. What I recieved instead was a laundry list of technological examples from different stages of history, in different areas of development. Other than interesting philosophical questions about how communications and travel affect the development of society, I didn't come away with much from this product. It is sorely lacking in actual mechanics that could be implemented into a game, and has very little in the way of suggestions for new rules or skills. For the hefty price tag for a book without art or formatted text, I didn't find anything redeeming about the content. For the price tag, I found Blood and Space to be a far superior product.
|