The wizard?s name was Kadaicha. His robe was tattered, a plain color turned dark from age and dirt. Kadaicha kept it pulled tightly around his body with his good right hand in such a way that he almost concealed the limp, melted mass of flesh that terminated the stump of his left forearm. He hobbled when he walked, listing to his injured side. When light managed to penetrate the deep gloom that shadowed his hooded face, one could catch a glimpse of distorted features and milk-white scars.
The apprentice wizards whispered that Kadaicha had slain his finest student in a magical duel decades before. They said that the old wizard had been struck by the hideous twisting of a corrosive acid spell. ?That couldn?t stop him,? went the story. ?He channeled his anger, his pain, the power of the mage acid and turned it against his student. Kadaicha burned her down where she stood.?
No one wanted to ask Kadaicha if the story was true.
The title of Philip Reed?s 101 ARCANE SPELL COMPONENTS is a trifle misleading. For one, there are 117 spell components listed, and for another, the word ?component? is sometimes stretched to encompass some new and different magical elements. This 27-page PDF supplement for d20 is more than a simple list of compounds; it?s a doorway to unexpected realms of magic and deep story possibilities.
Kadaicha, the horribly scarred wizard depicted at the start of the review, was inspired by just one of Reed?s unusual magical elements. The type of magical effect with which they are associated, such as Cold, Light, Evil or Acid, arranges 101 ARCANE SPELL COMPONENTS? contents. Some components are highly exotic materials like Doppelganger?s Eye, and others are circumstantial, like Barbarian?s Grave, which allows a wizard to tap into the warrior spirit of a dead barbarian to gain power for a Force spell. Obviously Kadaicha Suffered Acid Damage and got to turn back on his attacker half of the damage he endured.
Like all of Reed?s 101 series of books, 101 ARCANE SPELL COMPONENTS is extremely well organized. Components are broken down first by type, and are succinctly described before their effects and the arcane knowledge needed to employ them are relayed. Mundanities like value and weight are also there, though Reed stresses that the supplement ought not to be considered a shopping list. This is good advice, because obtaining many of these components (Piece of a Fallen Star) could make for an adventure unto themselves.
Despite the fact that 101 ARCANE SPELL COMPONENTS has a much narrower focus than Reed?s 101 MUNDANE TREASURES and ANOTHER 101 MUNDANE TREASURES, the product is still worth a look. It?s clear that Reed hasn?t forgotten that magic should be strange and mysterious, and that much of that comes from the odd tools wizards use to channel their power. If that?s managed to slip your or your players? minds, this supplement will remind you.
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