I expected this book, written by a former (or maybe even current) WotC employee, to be better - or at least different. Almost all new d20 books have a PrC or two. For some, thats all they have. This book has four PrC's, all dedicated to sword or weapon ownership. It's this sword ownership that I expected to be expanded upon. I expected, as a DM or even a player, to be able to design a weapon that was generic at the Player Characters level one and two, and after a few adventures gain power.
For example, I wrote a cool history about my PC's shield. The PC and his mentor were both weapon and armorsmiths and together both forged the item. I used the shield to bash opponents more than I used any other weapon - even with the shield being in my off hand and not having a high enough Dex to have a bunch of cool abilities.
So I was hoping this cool new book would give me ideas and such of how this ordinary shield might just become magicial on its own, and advance as I advanced. No such luck. Sure the shield could be inserted for sword - but I'd still have to join some PrC class to be able to do so.
So since my DM requires a PC to be of 10th level to join a PrC - even if the requirement is low enough for 2nd level characters to join - I'm out of luck. By the time I reach 10th level, I'd have a new shield. Or my DM and I would come up with it having powers on its own, without the need or use of this book.
So if your looking for another PrC to join - one that then has your weapon advance, then ok, maybe this is for you. If your looking for ordinary weapons to advance, maybe the section undre Legendary Weapons is for you. But I think the concept and reasoning behind the Legendary Weapons is just way too over the top and is not what I was expecting from the "blurb" promoting the product.
As such, I'd say that TGM owes me $5. If this were a print book, I'd see it on my Retail Shop's shelf - glance through it, read a headline here, read a section there and decide to purchase or place it on the shelf again. What makes one by a PDF product is that its generally cheap and you buy from certain companies. TGM is one such company that, as current and former WotC employees, you'd expect good products from. This is not the case with this product. Or it could be a good product - but not what it was hyped to be. That's what makes the product a dud in my book.
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