Very clever little take on the old dungeon crawling experience. The "fact" rules make all the difference, prodcue a game that can be much more fun (and funny) than traditional systems, as well as reducing prep time drastically.
It's a very open system, in that very few things are really nailed down, and different options for play are on every other page. In some ways this is great, since it provides flexibility but it can also leave you a little up in the air, wondering exactly how it's supposed to play...some more examples with actual player diolog might ave been useful here.
The above is, overall, a minor complaint though and Donjon is definitely worth what you pay for it, especially if you're sick of the traditional dungeon hack games but still might like to revisit your roots.
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