Updated review:
Actual Content (tricks): about 1,5 pages (Page 1: Cover, part of page 2 + page 3: tricks. Page 4: Open game license and Page 5: blank).
Personally I was disappointed, because I didn't read the description properly and so had hoped for some GM advice for managing player backpacks (pouches, bags), but this Sidebar is about what the players might DO with a backpack (e.g. use it in a fight). My fault - as I was told by the publisher, I should have looked at the Call to arms section at FGG (and there: "The Magic Satchel").
So overall I will rate this 4 stars for some nice ideas, which I had the impression shouldn't be too difficult to adapt to other rule systems.
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