"Bits of Darkness: Dungeons" claims to be ready to "buy now, use tonight", and certainly lives up to this claim. The PDF contains a lovely selection of well-written little "filler descriptions" that can easily be dropped into any dungeon. At the very least, they make things more interesting, especially if you tend to run out of prose after a while; at best, i've found them to often provide ideas for additional plot hooks or side developments.
The material is best suited for DMs that design their own campaigns, in particular where these campaigns are free-flowing and open to further development. If you run a module-driven or very well-planned and sculpted game, you might find the additional material less useful in-game, but it might help you a lot in your preparation. If your DM'ing style is anything like mine, you have the broad plot sorted out well, and most of the plot-related locations need little further assistance. But what do you do with all the other locations in your setting? "Bits of Darkness: Dungeons" makes it easy to fill in these blanks without any additional preparation, by pulling a card from a stack during play, or by randomly choosing one of the more than 100 descriptions from the booklet.<br><br><b>LIKED</b>: I like the well-written, categorised descriptions, especially the ideas for further plot hooks.<br><br><b>DISLIKED</b>: Nothing :)<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Satisfied<br>
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