Any GM knows how difficult it is to, in addition to all your other responsibilities, play architect as well. Especially when it comes to medieval settings: how can you accurately design a castle or keep if you've never explored one from side to side? Where does the lord live? What does a gatehouse look like? How are murder holes designed, and how high are crennelations?
If you know what I'm talking about, you will love this well-executed product. It contains five fully designed castles and keeps (one of them has 10 floors!) in great detail and with excellent research. Each room has a short description -- detailed enough to describe its appearance and functionality, short enough to leave the story-related details to your own design.
I can strongly recommend this product to any GM managing a strongly map-centered campaign containing castles, keeps or towers.
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