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Quite simply the best Japanese rpg ever released, brilliant scholarship. To be honest, I hate the Fuzion system but even despite that this book is a treasured part of my collection and has been frequently referred to in play.
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tremendously evocative, almost a new game but a very well done new game. Worth buying if you like the original and have any interest in the subject matter. Oh, it's also huge, lots of material included.
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Evocative, original, very dark, well worth picking up if this is a genre which interests you at all.
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Solid advice, very useable, worth picking up if you're struggling slightly on what to do with the game.
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Great piece of work, source material brought to life nicely with solid mechanics which act to create the right feel. One of their better Genre Diversion games IMO.
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Good quality supernatural rpg, best for MR James or Carnacki style games. Worth checking out.
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Forgot to say, the layout problems found in earlier copies of the game have been fixed and those of us who bought those earlier versions (including me) got free upgrades to the new and cleaner version.
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Solid adventures, well worth buying if the subject matter at all interests you. Shows the scope of the original game well.
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Very original setting, well worth buying if you have any interest in the genre, lots of good GM secrets all of which are set out in the text, very playable.
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Excellent overview of post-apocalyptic situations and stuff you can do in them, highly recommended.
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A nice and surprisingly low key game, well judged and suitable for a short mini-campaign. Worth picking up as it is a classic theme which surprisingly few games really address in this way.
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Rules for research as well as a variety of backgrounds and possible scenarios. Could use some development in supplements though as the background is a bit sparse right now. Definitely worth a look if a resistance style sf game appeals.
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