Is this a long, incredible system? No, this is exactly what it claims to be - simple rules for some role-playing. The artwork is solid, the short document is easy to read and will print out relatively well. But how is the core mechanic? I've experimented with making games much like myself, many a time, so it was encouraging to see at least another person who had a similar idea. What I truly appreciate about the small game is even though the mechanics could be summarized on a queue card, I can already see a lot of potential in the idea. I paid $2.00 and was not dissapointed, and will be introducing this to my gaming group shortly.
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