A jewel of a game that combines comprehension of the development of the British scientific romance in the wake of WW2 with sensibility of Nigel Kneale’s critique (in works such Quatermass and the Pit) of humanity’s predisposition to fascistic behaviour.
The Wordplay system (based on that written by Graham Spearing) is easy to use and fun to apply in play and the art (by Jonny Gray) and visual design (by Stephanie McAlea) is very evocative of the themes of the game. The chapters on the psychology and behaviour of the Scarabs (by Paul Mitchener) are particularly fine.
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