I picked up Hack the Planet the day of release because I was very excited someone had tackled cyberpunk in the forged in the dark system. I wasn't very impressed. There is almost no detail on the city in which the game takes place. Whereas both Blades in the Dark and Scum and Villainy (the other two major games that use this system) have detailed maps of the game world, with art of what each ward/planet looks like and sections on who to find there and adventure hooks for each location, Hack the Planet has none of that, just one unlabeled city map where you can't tell what anything this. This lack of detail and world building, along with the climate stuff I'm not interested in cooled my enthusiasm. The art also lacks a unified aesthetic and honestly looks kind of cheap, like amatheur photoshop work. Something like the art in Blades in the Dark (minimalist and greyscale) that is less amibitious would have suited Hack the Planet better. I think it's absolutely still workable if you just want forged in the dark cyberpunk, but it's not a gem like Blades or Scum and Villainy.
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