I have run two of the adventures/funnels in this book with the same group and it's an absolute blast. There is good DCC feel here, some gonzo, some eldritch weirdness and of course bloody good villians.
Brindlewood Bay is such a great game. It's such a great framework to tell cozy mystery stories with this dark uncurrent that is great at the table.
Such a great resource for any Dungeon World GM. Even if you're not using it right out of the book there is a lot to spark inspiration.