Just like you remember it from the 1980's. The only difference is that it comes in a later version "commemorative" cover. Apart from that thistook me straight back to being 14 and knowing ALL the rules by heart.
Dangerous, low level (it takes forever to grind your way glorously, letally and with much luck, up to 5th - or 6th levl) but huge emphasis on thinking your way through problems.
Roleplay is much more genuine.
5th ed
Player "I want to seduce the guards"
Dm "OK - roll a charisma check"
1st ed
Player "I want to seduce the guard"
Dm "OK bring it"
Player "I sashay over like talcum powder is free... [5 more paragraphs of description] .... "
Dm "Yeah - that would probably work" or "Naw - guard offers you money to go away"
Much less rolling - much more describing in detail. You have to puzzle out traps, tap the floor for pits, and save your one spell per day for when you really really have no other option.
If you're thinking of going OSR then you can sut out the other interpretations and just buy the product from the 1980's.
My reprints were clear, the quality good and the text and graphics crisp and legible.
Warning - it is a bit more complex, and takes a while to learn the rules. But that's kinda half the fun.
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