I loved it. It was a great rule set, and a great story. Full of corruption, retribution, and lots of Vampiric Flavor. The Compulsions and Hunger system were Really nice. I think I would like the mechanics altered a bit in later versions. Mostly that the only way to reduce your last hunger die is by killing to be reserved for low humanity or some other similar location. I feel like the possibility of being a benign vampire, is what creates the most potential for corruption. Otherwise I thought it was fantastic. Hunger dice are different colored dice to create complications, Compulsions help you act like a vampire when you roll ones on Hunger dice. And there are 3 compulsions specific to the clans instead of the usual clan flaws, Really nice. Makes every clan prone to acting more like their clan should. Really Really worth a try. Be warened this is a PVP module, One of the PCs is opposed to the others in secret, but the blood bond helps keep that player from being too oppositional to the group, creating a more subtile effect. A great version of the game, HUGE Improvement. And a good fun scenario.
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