Daredevils as an older rpg, holds up well. The rules are a little clunky but great, if you prefer the randomness of charts or if you prefer to choose your background/skills. Ultimately it’s a great resource for any type of pulp-era game and could easily be adapted to any system you would prefer to use, like Hero System or D20 Modern. The support adventures are even better as a resource in that they focus more on the sub-types of pulp genre styles, i.e. “Weird Menace or Jungle Stories”. The game is perfect on its own though and can handle any type of action and adventure campaigns you might dream up.
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